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Bump version 0.32, add release notes.
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README.md

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@@ -83,7 +83,7 @@ Supported:
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* Non-cartesian geometries (spherical_equatorial and geographic)
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* Boost.Geometry: point, box, segment, referring_segment, polygon, multi_point, multi_linestring, multi_polygon, nsphere
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* Spatial indexes
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* Boost.Geometry: rtree (no direct memory access for now, so it may take long time to load)
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* Boost.Geometry: rtree
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* Complex numbers
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* STL: complex
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* Variants of geometries
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* Non-cartesian geometries (spherical_equatorial and geographic)
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* Boost.Geometry: point, box, segment, referring_segment, polygon, multi_point, multi_linestring, multi_polygon, nsphere
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* Spatial indexes
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* Boost.Geometry: rtree (no direct memory access for now, so it may take long time to load)
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* Boost.Geometry: rtree
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* Complex numbers
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* STL: complex
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* Images
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The extension offers support for the following user-defined geometries for both C++ and C# types:
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* Point
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* Box (or rectangle)
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* MultiPoint
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* Linestring
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* MultiLinestring
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Current limitations:
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* only one entry per type
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* based on identifier, no separate entries for template specializations
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* no support for user-defined coordinate system, cartesian is used by default
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* in C# elements stored in containers has to be ValueTypes
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* in C# elements stored in containers has to be ValueTypes, Points and Boxes has to be structs
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See more [examples at GitHub](https://github.com/awulkiew/graphical-debugging/tree/master/examples).
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Visual_Studio_2017/GraphicalDebugging/Properties/AssemblyInfo.cs

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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.31.0.0")]
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[assembly: AssemblyFileVersion("0.31.0.0")]
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[assembly: AssemblyVersion("0.32.0.0")]
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[assembly: AssemblyFileVersion("0.32.0.0")]

Visual_Studio_2017/GraphicalDebugging/release_notes.txt

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version 0.32
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additions:
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- support for Type pattern in user-defined classes
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- support for user-defined coordinate systems and units
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- support for base classes of known types in C#, e.g. IList<>
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- support for user-defined Boxes
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- added enabling/disabling of geometries and plots
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- added changing of colors of geometries and plots
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- improvement of list editing, single click edit
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- implemented direct memory loading of Boost.Geometry R-tree
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- implemented direct memory loading of containers of geometries
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- various other loading optimizations
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version 0.31
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bugfixes:

Visual_Studio_2017/GraphicalDebugging/source.extension.vsixmanifest

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<?xml version="1.0" encoding="utf-8"?>
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<PackageManifest Version="2.0.0" xmlns="http://schemas.microsoft.com/developer/vsx-schema/2011" xmlns:d="http://schemas.microsoft.com/developer/vsx-schema-design/2011">
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<Metadata>
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<Identity Id="GraphicalDebugging.Adam.Wulkiewicz.ab1fcb4d-58d9-4d6e-b243-68bc2285475e" Version="0.31" Language="en-US" Publisher="Adam Wulkiewicz" />
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<Identity Id="GraphicalDebugging.Adam.Wulkiewicz.ab1fcb4d-58d9-4d6e-b243-68bc2285475e" Version="0.32" Language="en-US" Publisher="Adam Wulkiewicz" />
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<DisplayName>Graphical Debugging</DisplayName>
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<Description xml:space="preserve">Visualization of C++ and C# variables during debugging, e.g. Boost.Geometry models, containers of values, arrays of points, etc.</Description>
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<License>LICENSE_1_0.txt</License>

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