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Update readme, bump version to 0.54
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README.md

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@@ -128,8 +128,10 @@ Watch window displaying plot representation of variables in a single image. Type
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* Boost.Geometry: `rtree`
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* Complex numbers
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* STL: `complex`
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* Values
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* STL: `chrono::duration` (incl. aliases, e.g. `chrono::milliseconds`, `chrono::seconds`, etc.)
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* Images
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* Boost.Gil: `image` (incl. typedefs, e.g. `rgb8_image_t`, `abgr16_image_t`, `cmyk32_image_t`, `rgb64f_planar_image_t`, etc.)
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* Boost.Gil: `image` (incl. aliases, e.g. `rgb8_image_t`, `abgr16_image_t`, `cmyk32_image_t`, `rgb64f_planar_image_t`, etc.)
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* Variants of geometries
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* Boost.Variant: `variant`
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solution/GraphicalDebugging/Properties/AssemblyInfo.cs

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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.53.0.0")]
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[assembly: AssemblyFileVersion("0.53.0.0")]
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[assembly: AssemblyVersion("0.54.0.0")]
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[assembly: AssemblyFileVersion("0.54.0.0")]

solution/GraphicalDebugging/release_notes.txt

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version 0.54
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bugfixes:
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- fixed drawing of small circles
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- variables are no longer loaded after closing watch window
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additions:
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- direct memory access for Boost.Geometry nsphere
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- support for C++ rvalue references
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- support for types defined in DLLs
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- support for std::chrono::duration
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version 0.53
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bugfixes:

solution/GraphicalDebugging/source.extension.vsixmanifest

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<?xml version="1.0" encoding="utf-8"?>
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<PackageManifest Version="2.0.0" xmlns="http://schemas.microsoft.com/developer/vsx-schema/2011" xmlns:d="http://schemas.microsoft.com/developer/vsx-schema-design/2011">
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<Metadata>
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<Identity Id="GraphicalDebugging.Adam.Wulkiewicz.ab1fcb4d-58d9-4d6e-b243-68bc2285475e" Version="0.53" Language="en-US" Publisher="Adam Wulkiewicz" />
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<Identity Id="GraphicalDebugging.Adam.Wulkiewicz.ab1fcb4d-58d9-4d6e-b243-68bc2285475e" Version="0.54" Language="en-US" Publisher="Adam Wulkiewicz" />
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<DisplayName>Graphical Debugging</DisplayName>
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<Description xml:space="preserve">Visualization of C++ and C# variables during debugging, e.g. Boost.Geometry models, containers of values, arrays of points, etc.</Description>
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<License>LICENSE.txt</License>

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