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Bump version 0.31 and update release notes.
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Visual_Studio_2017/GraphicalDebugging/Properties/AssemblyInfo.cs

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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.30.0.0")]
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[assembly: AssemblyFileVersion("0.30.0.0")]
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[assembly: AssemblyVersion("0.31.0.0")]
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[assembly: AssemblyFileVersion("0.31.0.0")]

Visual_Studio_2017/GraphicalDebugging/release_notes.txt

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version 0.31
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bugfixes:
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- fixed issue with user-defined containers element type expected to be the first template argument
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- fixed issue with user-defined containers not updated after change in XML file
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version 0.30
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Visual_Studio_2017/GraphicalDebugging/source.extension.vsixmanifest

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<?xml version="1.0" encoding="utf-8"?>
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<PackageManifest Version="2.0.0" xmlns="http://schemas.microsoft.com/developer/vsx-schema/2011" xmlns:d="http://schemas.microsoft.com/developer/vsx-schema-design/2011">
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<Metadata>
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<Identity Id="GraphicalDebugging.Adam.Wulkiewicz.ab1fcb4d-58d9-4d6e-b243-68bc2285475e" Version="0.30" Language="en-US" Publisher="Adam Wulkiewicz" />
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<Identity Id="GraphicalDebugging.Adam.Wulkiewicz.ab1fcb4d-58d9-4d6e-b243-68bc2285475e" Version="0.31" Language="en-US" Publisher="Adam Wulkiewicz" />
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<DisplayName>Graphical Debugging</DisplayName>
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<Description xml:space="preserve">Visualization of C++ and C# variables during debugging, e.g. Boost.Geometry models, containers of values, arrays of points, etc.</Description>
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<License>LICENSE_1_0.txt</License>

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