Skip to content

Commit 13fc72c

Browse files
authored
Migrate axys (#782)
1 parent 10530b1 commit 13fc72c

File tree

1,976 files changed

+60152
-60315
lines changed

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

1,976 files changed

+60152
-60315
lines changed

.github/ISSUE_TEMPLATE/bug_report.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -7,7 +7,7 @@ assignees: ''
77

88
---
99

10-
- axis version:
10+
- axys version:
1111
- devices test on:
1212
- developing environments
1313
- NDK version: r19c

APPENDIX.md

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -7,15 +7,15 @@
77
- Use class PhysicsSpriteBox2D
88

99
- **Box2D-optimized** (This project is currently in alpha)
10-
- axis add Box2D-optimized for your own tests
11-
- Use cmake option: OPT_BOX2D_OPTIMIZED=ON to enable it on "axis\thirdparty\CMakeLists.txt")
10+
- axys add Box2D-optimized for your own tests
11+
- Use cmake option: OPT_BOX2D_OPTIMIZED=ON to enable it on "axys\thirdparty\CMakeLists.txt")
1212

1313

14-
- **axis 2D physics integration API** (Cpp Test: Node: Physics)
14+
- **axys 2D physics integration API** (Cpp Test: Node: Physics)
1515
- It using Chipmunk2D as internal 2D physics engine
1616

1717
- **Outdated/Abandom/Cocos2d-x**:
18-
- class PhysicsSprite: Be only part of the axis for backwards compatibility with Cocos2d-x.
18+
- class PhysicsSprite: Be only part of the axys for backwards compatibility with Cocos2d-x.
1919
Use AX_ENABLE_BOX2D_INTEGRATION 1 (using Box2D) or AX_ENABLE_CHIPMUNK_INTEGRATION 1 (using Chipmunk2D)
2020

2121
## Chipmunk2D-/Box2D - Testbeds:

CHANGELOG

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,4 @@
1-
axis-1.0 ??
1+
axys-1.0 ??
22

33
- [HIGHLIGHT] Add Particle System Animations, Alpha Masks & Improvements, thanks to @DelinWorks
44
- [HIGHLIGHT] Imporve text rendering
@@ -31,7 +31,7 @@ axis-1.0 ??
3131
- [HIGHLIGHT] Add extension 'Live2D' support
3232
- [HIGHLIGHT] Use curl for transferring data with URL syntax
3333
- [HIGHLIGHT] Modularize all optional extension, move from engine core to folder extensions
34-
- [HIGHLIGHT] Improve thirdparty libs building, 99% of them build from sources or github actions with latest toolchain, see also: `axis-project/buildware`
34+
- [HIGHLIGHT] Improve thirdparty libs building, 99% of them build from sources or github actions with latest toolchain, see also: `axys1/buildware`
3535
- [HIGHLIGHT] Add new API `Director::setChildrenIndexerEnabled` for speed up getChildByTag & getChildByName support
3636
- [HIGHLIGHT] Add new API `FontFreeType::setStreamParsingEnabled` for stream parsing support, it's very useful for reduce memory cost when load large .ttf font file
3737
- [HIGHLIGHT] Remove all unnecessary `std::nothrow` stubs
@@ -651,7 +651,7 @@ cocos2d-x-3.12 Jul 06 2016
651651
[REFINE] Web: Separate ccui.ListView event callback from ccui.ScrollView for its own events
652652

653653
[FIX] Android: fix compiling error if using NDK r11+
654-
[FIX] Android: package name is `libcocos2dx` instead of application name if building with Android Studio
654+
[FIX] Android: package name is `libaxys1` instead of application name if building with Android Studio
655655
[FIX] Audio: AudioEngine can not work if the file path contains not ascii code on iOS
656656
[FIX] Audio: SimpleAudioEngine::playEffect() doesn't work correctly on Linux
657657
[FIX] AssetsManager: can not work

CMakeLists.txt

Lines changed: 15 additions & 15 deletions
Original file line numberDiff line numberDiff line change
@@ -4,7 +4,7 @@
44
# Copyright (c) 2015-2017 Chukong Technologies Inc.
55
# Copyright (c) 2021-2022 Bytedance Inc.
66
#
7-
# https://axis-project.github.io/
7+
# https://axys1.github.io/
88
#
99
# Permission is hereby granted, free of charge, to any person obtaining a copy
1010
# of this software and associated documentation files (the "Software"), to deal
@@ -29,51 +29,51 @@
2929

3030
cmake_minimum_required(VERSION 3.10)
3131

32-
project(axis)
32+
project(axys)
3333

3434
if(XCODE)
3535
set(CMAKE_XCODE_GENERATE_TOP_LEVEL_PROJECT_ONLY TRUE)
3636
endif()
3737

38-
# axis root path
39-
set(AXIS_ROOT_PATH ${CMAKE_CURRENT_SOURCE_DIR})
40-
set(CMAKE_MODULE_PATH ${AXIS_ROOT_PATH}/cmake/Modules/)
38+
# axys root path
39+
set(AXYS_ROOT_PATH ${CMAKE_CURRENT_SOURCE_DIR})
40+
set(CMAKE_MODULE_PATH ${AXYS_ROOT_PATH}/cmake/Modules/)
4141

4242
# prevent in-source-build
4343
include(PreventInSourceBuilds)
4444

4545
# works before build libaxis
46-
include(AxisBuildSet)
46+
include(AXBuildSet)
4747

4848
option(AX_BUILD_TESTS "Build cpp & lua tests" ON)
4949
option(AX_BUILD_EXAMPLES "Build examples" ON)
5050

5151
set(AX_ENABLE_EXT_LUA ON)
5252

53-
add_subdirectory(${AXIS_ROOT_PATH}/core ${ENGINE_BINARY_PATH}/axis/core)
53+
add_subdirectory(${AXYS_ROOT_PATH}/core ${ENGINE_BINARY_PATH}/axys/core)
5454

55-
# prevent tests project to build "axis/core" again
55+
# prevent tests project to build "axys/core" again
5656
set(BUILD_ENGINE_DONE ON)
5757

5858
if(AX_BUILD_TESTS)
59-
# add cpp-template-default into project(axis) for tmp test
60-
add_subdirectory(${AXIS_ROOT_PATH}/templates/cpp-template-default ${ENGINE_BINARY_PATH}/tests/HelloCpp)
59+
# add cpp-template-default into project(axys) for tmp test
60+
add_subdirectory(${AXYS_ROOT_PATH}/templates/cpp-template-default ${ENGINE_BINARY_PATH}/tests/HelloCpp)
6161

6262
# add cpp tests default
63-
add_subdirectory(${AXIS_ROOT_PATH}/tests/cpp-tests ${ENGINE_BINARY_PATH}/tests/cpp-tests)
63+
add_subdirectory(${AXYS_ROOT_PATH}/tests/cpp-tests ${ENGINE_BINARY_PATH}/tests/cpp-tests)
6464

6565
# add fairygui tests when fairygui extension is enabled
6666
if(AX_ENABLE_EXT_FAIRYGUI)
67-
add_subdirectory(${AXIS_ROOT_PATH}/tests/fairygui-tests ${ENGINE_BINARY_PATH}/tests/fairygui-tests)
67+
add_subdirectory(${AXYS_ROOT_PATH}/tests/fairygui-tests ${ENGINE_BINARY_PATH}/tests/fairygui-tests)
6868
endif()
6969

7070
if(AX_ENABLE_EXT_LIVE2D)
71-
add_subdirectory(${AXIS_ROOT_PATH}/tests/live2d-tests ${ENGINE_BINARY_PATH}/tests/live2d-tests)
71+
add_subdirectory(${AXYS_ROOT_PATH}/tests/live2d-tests ${ENGINE_BINARY_PATH}/tests/live2d-tests)
7272
endif()
7373

7474
if(AX_ENABLE_EXT_LUA)
75-
add_subdirectory(${AXIS_ROOT_PATH}/templates/lua-template-default ${ENGINE_BINARY_PATH}/tests/HelloLua)
76-
add_subdirectory(${AXIS_ROOT_PATH}/tests/lua-tests/project ${ENGINE_BINARY_PATH}/tests/lua-test)
75+
add_subdirectory(${AXYS_ROOT_PATH}/templates/lua-template-default ${ENGINE_BINARY_PATH}/tests/HelloLua)
76+
add_subdirectory(${AXYS_ROOT_PATH}/tests/lua-tests/project ${ENGINE_BINARY_PATH}/tests/lua-test)
7777
endif(AX_ENABLE_EXT_LUA)
7878

7979
endif()

CMakeOptions.md

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
1-
# The axis CMake options
1+
# The axys CMake options
22

3-
## The options for axis engine
3+
## The options for axys engine
44
- AX_BUILD_TESTS: whether build test porojects: cpp-tests, lua-tests, fairygui-tests, default: `TRUE`
55
- AX_ENABLE_XXX for core feature:
66
- AX_ENABLE_MSEDGE_WEBVIEW2: whether enable msedge webview2, default: `TRUE`
@@ -26,6 +26,6 @@
2626
- AX_ENABLE_EXT_LIVE2D: the imgui extension, only support PC platforms, default: `FALSE`
2727
- AX_WITH_XXX: usually user don't need care it
2828

29-
## The options for axis apps
29+
## The options for axys apps
3030

31-
- AX_PREBUILT_DIR: specific the prebuilt dir (relative to `AXIS_ROOT`), it's very useful for fast linking apps with prebuilt engine libs
31+
- AX_PREBUILT_DIR: specific the prebuilt dir (relative to `AXYS_ROOT`), it's very useful for fast linking apps with prebuilt engine libs

CONTRIBUTING.md

Lines changed: 9 additions & 9 deletions
Original file line numberDiff line numberDiff line change
@@ -1,19 +1,19 @@
1-
# Contributing to axis
1+
# Contributing to axys
22

33

44
## For general questions
55

66

77
You can ask general questions by using:
88

9-
- Forum (preferred way): https://github.com/axis-project/axis/discussions
9+
- Forum (preferred way): https://github.com/axys1/axys/discussions
1010

1111
## Reporting bugs
1212

13-
To report bugs, please use the [Issue Tracker](https://github.com/axis-project/axis/issues)
13+
To report bugs, please use the [Issue Tracker](https://github.com/axys1/axys/issues)
1414

1515
Steps to report a bug:
16-
* Open the [url](https://github.com/axis-project/axis/issues/new)
16+
* Open the [url](https://github.com/axys1/axys/issues/new)
1717
* Add all the needed information to reproduce the bug, the information include
1818
* engine version
1919
* steps to reproduce the bug
@@ -27,27 +27,27 @@ If you want to contribute code, please follow these steps:
2727

2828
(If you are new to git and/or GitHub, you should read [Pro Git](http://progit.org/book/) , especially the section on [Contributing to a project:Small/Large Public Project](http://progit.org/book/ch5-2.html#public_small_project) )
2929

30-
- Download the latest axis develop branch from github:
30+
- Download the latest axys develop branch from github:
3131

3232
```
33-
$ git clone git://github.com/axis-project/axis.git
34-
$ cd axis
33+
$ git clone git://github.com/axys1/axys.git
34+
$ cd axys
3535
$ git checkout dev
3636
```
3737

3838
- Apply your changes in the recently downloaded repository
3939
- Commit your changes in your own repository
4040
- Create a new branch with your patch: `$ git checkout -b my_fix_branch`
4141
- Push your new branch to your public repository
42-
- Send a “pull request” to user “axis
42+
- Send a “pull request” to user “axys
4343
- It must be _complete_. See the definition below
4444
- It must follow the _Releases_ rules. See the definition below
4545

4646
## Only _complete_ patches will be merged
4747

4848
The patch must be _complete_. And by that, we mean:
4949

50-
- For C++ code follow the [axis C++ Coding Style][1]
50+
- For C++ code follow the [axys C++ Coding Style][1]
5151
- For Python code follow the [PEP8 guidelines][3]
5252
- Describe what the patch does
5353
- Include test cases if applicable

README.md

Lines changed: 35 additions & 35 deletions
Original file line numberDiff line numberDiff line change
@@ -1,26 +1,26 @@
1-
# Axis Game Engine
1+
# Axys(aka. Axis) Game Engine
22

3-
[![dev](https://img.shields.io/github/v/release/axis-project/axis?include_prereleases&label=release)](https://github.com/axis-project/axis/releases)
4-
[![LICENSE](https://img.shields.io/badge/license-MIT-blue.svg)](https://github.com/axis-project/axis/blob/master/LICENSE)
5-
[![Codacy Badge](https://app.codacy.com/project/badge/Grade/81fa1aba09ab41a98b949064b928d06e)](https://www.codacy.com/gh/axis-project/axis/dashboard?utm_source=github.com&utm_medium=referral&utm_content=axis-project/axis&utm_campaign=Badge_Grade)
6-
[![PRs Welcome](https://img.shields.io/badge/PRs-welcome-blue.svg)](https://github.com/axis-project/axis/pulls)
3+
[![dev](https://img.shields.io/github/v/release/axys1/axys?include_prereleases&label=release)](https://github.com/axys1/axys/releases)
4+
[![LICENSE](https://img.shields.io/badge/license-MIT-blue.svg)](https://github.com/axys1/axys/blob/master/LICENSE)
5+
[![Codacy Badge](https://app.codacy.com/project/badge/Grade/81fa1aba09ab41a98b949064b928d06e)](https://www.codacy.com/gh/axys1/axys/dashboard?utm_source=github.com&utm_medium=referral&utm_content=axys1/axys&utm_campaign=Badge_Grade)
6+
[![PRs Welcome](https://img.shields.io/badge/PRs-welcome-blue.svg)](https://github.com/axys1/axys/pulls)
77

8-
![issues](https://img.shields.io/github/issues/axis-project/axis?style=plastic)
9-
![forks](https://img.shields.io/github/forks/axis-project/axis?style=plastic)
10-
![stars](https://img.shields.io/github/stars/axis-project/axis?style=plastic)
11-
![GitHub code size in bytes](https://img.shields.io/github/languages/code-size/axis-project/axis?style=plastic)
8+
![issues](https://img.shields.io/github/issues/axys1/axys?style=plastic)
9+
![forks](https://img.shields.io/github/forks/axys1/axys?style=plastic)
10+
![stars](https://img.shields.io/github/stars/axys1/axys?style=plastic)
11+
![GitHub code size in bytes](https://img.shields.io/github/languages/code-size/axys1/axys?style=plastic)
1212

13-
[![Windows Build Status](https://github.com/axis-project/axis/actions/workflows/windows-ci.yml/badge.svg)](https://github.com/axis-project/axis/actions/workflows/windows-ci.yml)
14-
[![Android Build Status](https://github.com/axis-project/axis/workflows/android/badge.svg)](https://github.com/axis-project/axis/actions?query=workflow%3Aandroid)
15-
[![iOS Build Status](https://github.com/axis-project/axis/workflows/ios/badge.svg)](https://github.com/axis-project/axis/actions?query=workflow%3Aios)
16-
[![Linux Build Status](https://github.com/axis-project/axis/workflows/linux/badge.svg)](https://github.com/axis-project/axis/actions?query=workflow%3Alinux)
17-
[![macOS Build Status](https://github.com/axis-project/axis/workflows/osx/badge.svg)](https://github.com/axis-project/axis/actions?query=workflow%3Aosx)
13+
[![Windows Build Status](https://github.com/axys1/axys/actions/workflows/windows-ci.yml/badge.svg)](https://github.com/axys1/axys/actions/workflows/windows-ci.yml)
14+
[![Android Build Status](https://github.com/axys1/axys/workflows/android/badge.svg)](https://github.com/axys1/axys/actions?query=workflow%3Aandroid)
15+
[![iOS Build Status](https://github.com/axys1/axys/workflows/ios/badge.svg)](https://github.com/axys1/axys/actions?query=workflow%3Aios)
16+
[![Linux Build Status](https://github.com/axys1/axys/workflows/linux/badge.svg)](https://github.com/axys1/axys/actions?query=workflow%3Alinux)
17+
[![macOS Build Status](https://github.com/axys1/axys/workflows/osx/badge.svg)](https://github.com/axys1/axys/actions?query=workflow%3Aosx)
1818

1919
**This is another more radical fork of *Cocos2d-x-4.0*, it has Full Support OpenAL for all platforms, single texture multi GPU texture handler, C++ 17 and more! (see 'Highlighted Features' for more info).**
2020

2121
### View code with vscode online:
22-
- [![github1s](https://img.shields.io/badge/github1s-green.svg)](https://github1s.com/axis-project/axis)
23-
- [![vscode.dev](https://img.shields.io/badge/vscode.dev-green.svg)](https://vscode.dev/github/axis-project/axis)
22+
- [![github1s](https://img.shields.io/badge/github1s-green.svg)](https://github1s.com/axys1/axys)
23+
- [![vscode.dev](https://img.shields.io/badge/vscode.dev-green.svg)](https://vscode.dev/github/axys1/axys)
2424

2525

2626
**[简体中文](README_CN.md)**
@@ -31,13 +31,13 @@
3131
* Bugfixes ASAP
3232

3333
### Highlighted Features
34-
* Improve windows workflow, support linking with engine prebuilt libs, read [windows workflow guide](https://github.com/axis-project/axis/issues/564)
34+
* Improve windows workflow, support linking with engine prebuilt libs, read [windows workflow guide](https://github.com/axys1/axys/issues/564)
3535
* Windows video player support (based on microsoft media foundation)
3636
* Windows x64 build support
3737
* Reimplement HttpClient based on yasio for concorrent http requests processing.
3838
* ['Upstream-Version-License'](thirdparty/README.md)
39-
* Third-party license overview for easier publishing of your commercial apps based on axis framework.
40-
* Some links to third party libs which support axis too.
39+
* Third-party license overview for easier publishing of your commercial apps based on axys framework.
40+
* Some links to third party libs which support axys too.
4141
* Extensions having own license as part of there package.
4242
* Refactor AudioEngine, OpenAL for all platforms
4343
* [OpenAL Soft](https://github.com/kcat/openal-soft), pass -DAX_USE_ALSOFT=ON to cmake to force enabling it
@@ -66,23 +66,23 @@
6666

6767
[Read Full changes since cocos2d-x-4.0](CHANGELOG)
6868

69-
Open [APPENDIX.md](APPENDIX.md) for additional information and see [Milestones](https://github.com/axis-project/axis/milestones) for planed features too.
69+
Open [APPENDIX.md](APPENDIX.md) for additional information and see [Milestones](https://github.com/axys1/axys/milestones) for planed features too.
7070

7171
### Quick Start
7272

7373
#### Common Requirement [Python](https://www.python.org/downloads/)
7474
* Python-2.7.17+, Python-3.7+
7575

7676
#### Prerequisites
77-
1. Enter ```axis``` root directory
77+
1. Enter ```axys``` root directory
7878
2. Run ```python setup.py```, restart the console after it has finished for environment variables to take effect
7979

8080
#### Windows (64/32 bit Visual Studio 2019/2022)
8181
1. Install [CMake](https://cmake.org/) 3.14+
8282
2. Install Visual Studio 2019/2022 (it's recommended that you only use these versions)
8383
3. Execute the following commands in a command line (Console, Window Terminal or Powershell)
8484

85-
```cd axis ```
85+
```cd axys ```
8686
- for 32 bit Visual Studio 2019:
8787
```cmake -S . -B build -G "Visual Studio 16 2019" -A Win32```
8888
- for 64 bit Visual Studio 2019:
@@ -93,17 +93,17 @@ Open [APPENDIX.md](APPENDIX.md) for additional information and see [Milestones](
9393
```cmake -S . -B build -G "Visual Studio 17 2022" -A x64```
9494

9595
Build excecutable in a command line (e.g. cpp-tests):
96-
```msbuild .\build\axis.sln -target:cpp_tests -maxCpuCount```
96+
```msbuild .\build\axys.sln -target:cpp_tests -maxCpuCount```
9797

9898
#### Improve 'Visual Studio' workflow, support linking with engine prebuilt libs
99-
See [windows workflow guide](https://github.com/axis-project/axis/issues/564)
99+
See [windows workflow guide](https://github.com/axys1/axys/issues/564)
100100

101101
#### Android
102102

103103
##### With Android Studio
104104
1. Install Android Studio 2021.1.1+
105105
2. When starting Android Studio for the first time, It will guide you to install the SDK and other tools, just install them
106-
3. Start Android and choose [Open an existing Android Studio Project] and select ```axis\tests\cpp-tests\proj.android```
106+
3. Start Android and choose [Open an existing Android Studio Project] and select ```axys\tests\cpp-tests\proj.android```
107107
4. Start Android Studio and Open [Tools][SDKManager], then switch to ```SDK Tools```, check the ```Show Package Details```, choose the following tools and click the button ```Apply``` to install them:
108108
* Android SDK Platform 33
109109
* Android Gradle Plugin (AGP) 7.2.2
@@ -135,22 +135,22 @@ See [windows workflow guide](https://github.com/axis-project/axis/issues/564)
135135
```sudo xcode-select -switch /Applications/Xcode.app/Contents/Developer```
136136
3. Generate xcode project
137137
- for arm64:
138-
```cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=$AXIS_ROOT/cmake/ios.mini.cmake -DCMAKE_OSX_ARCHITECTURES=arm64```
138+
```cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=$AXYS_ROOT/cmake/ios.mini.cmake -DCMAKE_OSX_ARCHITECTURES=arm64```
139139
- for armv7,arm64 combined:
140-
```cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=$AXIS_ROOT/cmake/ios.mini.cmake "-DCMAKE_OSX_ARCHITECTURES=armv7;arm64"```
140+
```cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=$AXYS_ROOT/cmake/ios.mini.cmake "-DCMAKE_OSX_ARCHITECTURES=armv7;arm64"```
141141
- for simulator x86_64:
142-
```cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=$AXIS_ROOT/cmake/ios.mini.cmake -DCMAKE_OSX_ARCHITECTURES=x86_64```
142+
```cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE=$AXYS_ROOT/cmake/ios.mini.cmake -DCMAKE_OSX_ARCHITECTURES=x86_64```
143143

144144
4. After cmake finishes generating, you can open the xcode project at ```build``` folder and run cpp-tests or other test targets.
145145
5. Notes
146146
- **The code signing is required to run the ios app on your device, just change the bundle identifier until the auto manage signing is solved**
147-
- **axis only provides armv7, arm64, x86_64 prebuilt libraries for ios**
147+
- **axys only provides armv7, arm64, x86_64 prebuilt libraries for ios**
148148

149149
### New Project
150-
- Cpp: `axis new -p org.axis.hellocpp -d D:\dev\projects\ -l cpp --portrait HelloCpp`
151-
- Lua: `axis new -p org.axis.hellolua -d D:\dev\projects\ -l lua --portrait HelloLua`
150+
- Cpp: `axys new -p org.axys1.hellocpp -d D:\dev\projects\ -l cpp --portrait HelloCpp`
151+
- Lua: `axys new -p org.axys1.hellolua -d D:\dev\projects\ -l lua --portrait HelloLua`
152152

153-
### Some interesting related projects based on axis
153+
### Some interesting related projects based on axys
154154

155155
- https://github.com/solan-solan/HeightMap/tree/smooth_lod_passing
156156
- https://github.com/wzhengsen/StarryX
@@ -159,16 +159,16 @@ See [windows workflow guide](https://github.com/axis-project/axis/issues/564)
159159

160160
### Notes
161161
* ThreadLocalStorage (TLS)
162-
- ios x86 simulator ios>=10 and axis no longer provide x86 libraries
162+
- ios x86 simulator ios>=10 and axys no longer provide x86 libraries
163163
- ios x64 or devices (armv7, arm64) ios sdk>=9.0
164164
- the 'OpenAL Soft' maintained by kcat uses TLS
165165

166166
### Reference links
167167
* Official Cocos2d-x Repo: https://github.com/cocos2d/cocos2d-x
168168

169169
### Contributing guide
170-
https://github.com/axis-project/axis/discussions/411
170+
https://github.com/axys1/axys/discussions/411
171171

172-
### The axis Active Stats
172+
### The axys Active Stats
173173

174174
![Alt](https://repobeats.axiom.co/api/embed/e46f10898672224fde3b102d81a28482164faf2e.svg "Repobeats analytics image")

0 commit comments

Comments
 (0)