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Removed unused AX_SPRITEBATCHNODE_DEBUG_DRAW and AX_LABELATLAS_DEBUG_DRAW (#3079)
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axmol/base/Config.h

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@@ -200,15 +200,6 @@ THE SOFTWARE.
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# define AX_LABEL_DEBUG_DRAW 0
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#endif
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/** @def AX_SPRITEBATCHNODE_DEBUG_DRAW
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* If enabled, all subclasses of Sprite that are rendered using an SpriteBatchNode draw a bounding box.
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* Useful for debugging purposes only. It is recommended to leave it disabled.
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* To enable set it to a value different than 0. Disabled by default.
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*/
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#ifndef AX_SPRITEBATCHNODE_DEBUG_DRAW
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# define AX_SPRITEBATCHNODE_DEBUG_DRAW 0
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#endif
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/** @def AX_LABELBMFONT_DEBUG_DRAW
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* If enabled, all subclasses of LabelBMFont will draw a bounding box.
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* Useful for debugging purposes only. It is recommended to leave it disabled.
@@ -218,15 +209,6 @@ THE SOFTWARE.
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# define AX_LABELBMFONT_DEBUG_DRAW 0
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#endif
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/** @def AX_LABELATLAS_DEBUG_DRAW
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* If enabled, all subclasses of LabeltAtlas will draw a bounding box
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* Useful for debugging purposes only. It is recommended to leave it disabled.
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* To enable set it to a value different than 0. Disabled by default.
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*/
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#ifndef AX_LABELATLAS_DEBUG_DRAW
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# define AX_LABELATLAS_DEBUG_DRAW 0
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#endif
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/** @def AX_NODE_DEBUG_VERIFY_EVENT_LISTENERS
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* If enabled (in conjunction with assertion macros) will verify on Node destruction that the node being destroyed has
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* no event listeners still associated with it in the event dispatcher. This can be used to track down problems where

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