Can't build axmol project, build.ps1 Build fail, ret=1 #3039
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rh101
ThisPlatformSux
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Hi, I'm trying to follow the wiki and create first project, I have created a new project using
and then I tried to build it
i get this error: I have also tried I have also tried to open it and just build the solution in VS, this is the output: What's wrong? |
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Answered by
rh101
Jan 18, 2026
Replies: 1 comment 2 replies
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I think I see where might be the problem, it seems to be trying to create some symbolic links which is not supported on FAT32/exFAT drives. If that's the case, is there any way around it? |
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If you can switch to using NTFS, then that would be the easiest resolution for the issue.
For the Windows builds, symbolic links are created in the output directory for the
Content(game resources) andaxslc(shaders). It would be easy to stop it from creating the link for theContentfolder, since it is controlled by the a line in{project_dir}/modules/cmake/AXGameFinalSetup.cmake:ax_sync_target_res(${APP_NAME} LINK_TO ${APP_RES_DIR} FOLDERS ${content_folder} SYM_LINK 1)Changing it to this may work (untested):
ax_sync_target_res(${APP_NAME} LINK_TO ${APP_RES_DIR} FOLDERS ${content_folder})The one you can't control is the
axslclink, since that is in the engine cmake files. You may be …