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Feature: Expand GM Behaviour and commands to current combat pets #24298

@TheSCREWEDSoftware

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@TheSCREWEDSoftware

Describe your feature request or suggestion in detail

If the user that has a pet uses .gm on their pet still behaves normally, should be untargable and shouldn't start combat as .gm on does ot the player.

Having the cheat for casttime, god, cooldown and power and maybe even waterwalk also being applable (as e optinal param to pets means you that you can do more testing with them with the same control you've for yourself.

As far as I know there's no command to modify a pet or an npc's hp, power, or speed which also could be a way to let your pet tank a mob or 2 mobs fighiting (1 of them being the pet) and test the results youre trying to achieve.

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