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fix: typo nodiscord (#56)
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src/ZoneDifficulty.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -174,7 +174,7 @@ class ZoneDifficulty
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bool HasMythicmode(int8 mode) { return (mode & MODE_HARD) == MODE_HARD; }
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bool HasCompletedFullTier(uint32 category, uint32 playerGUID);
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bool OverrideModeMatches(uint32 instanceId, uint32 spellId, uint32 mapId);
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[[nodiscord]] bool CheckCompletionStatus(Creature* creature, Player* player, uint32 category) const;
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[[nodiscard]] bool CheckCompletionStatus(Creature* creature, Player* player, uint32 category) const;
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[[nodiscard]] bool IsValidNerfTarget(Unit* target);
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[[nodiscard]] bool VectorContainsUint32(std::vector<uint32> vec, uint32 element);
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[[nodiscard]] bool IsMythicmodeMap(uint32 mapid);

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