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Add missing stuff for the new raids
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src/mod_zone_difficulty_handler.cpp

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Original file line numberDiff line numberDiff line change
@@ -87,9 +87,15 @@ void ZoneDifficulty::LoadMapDifficultySettings()
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EncounterCounter[544] = 1; // Magtheridon's Lair
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EncounterCounter[532] = 12; // Karazhan
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// Category 10
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EncounterCounter[548] = 7; // Serpentshrine Cavern
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// Category 11
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EncounterCounter[564] = 9; // Black Temple
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// Category 18
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EncounterCounter[534] = 5; // Hyjal Summit
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// Icons
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sZoneDifficulty->ItemIcons[ITEMTYPE_MISC] = "|TInterface\\icons\\inv_misc_cape_17:15|t |TInterface\\icons\\inv_misc_gem_topaz_02:15|t |TInterface\\icons\\inv_jewelry_ring_51naxxramas:15|t ";
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sZoneDifficulty->ItemIcons[ITEMTYPE_CLOTH] = "|TInterface\\icons\\inv_chest_cloth_42:15|t ";
@@ -936,6 +942,12 @@ bool ZoneDifficulty::HasCompletedFullTier(uint32 category, uint32 playerGuid)
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case TYPE_RAID_ZA:
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MapList = { 568 };
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break;
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case TYPE_RAID_SSC:
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MapList = { 548 };
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break;
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case TYPE_RAID_HYJAL:
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MapList = { 534 };
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break;
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default:
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LOG_ERROR("module", "MOD-ZONE-DIFFICULTY: Category without data requested in ZoneDifficulty::HasCompletedFullTier {}", category);
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return false;

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