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Full tier check, swp
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src/mod_zone_difficulty_handler.cpp

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Original file line numberDiff line numberDiff line change
@@ -958,6 +958,9 @@ bool ZoneDifficulty::HasCompletedFullTier(uint32 category, uint32 playerGuid)
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case TYPE_RAID_HYJAL:
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MapList = { 534 };
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break;
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case TYPE_RAID_SWP:
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MapList = { 580 };
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break;
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default:
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LOG_ERROR("module", "MOD-ZONE-DIFFICULTY: Category without data requested in ZoneDifficulty::HasCompletedFullTier {}", category);
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return false;

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