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docs: add ReactState enum to ESCORT_START action (#1139)
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docs/smart_scripts.md

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@@ -290,9 +290,9 @@ This is the probability of the event to occur as a percentage from 0-100. So, if
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| SMART_ACTION_SUMMON_GO | 50 | gameobject_template.entry | De-spawn time in seconds. | targetSummon (0/1) | summonType (0 - after a specified time OR when the summoner dies, 1 - after a specified time) | | | Spawns Gameobject, use target_type to set spawn position; if an entity is specified as target and also coordinates are set (target x,y,z) those coordinates are handled as offset from the target's position; if targetSummon is 1 then the target will summon the GO on the position of the actor |
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| SMART_ACTION_KILL_UNIT | 51 | | | | | | | Kills Creature. |
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| SMART_ACTION_ACTIVATE_TAXI | 52 | TaxiID | | | | | | Sends player to flight path. You have to be close to Flight Master, which gives Taxi ID you need. |
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| SMART_ACTION_ESCORT_START | 53 | forcedMovement (0: none, 1: walk, 2: run) | waypoints.entry | canRepeat | quest_template.id | despawntime | reactState | Creature starts Escort Movement. Use waypoints table to create movement. |
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| SMART_ACTION_ESCORT_PAUSE | 54 | time (in ms) | | | | | | Creature pauses its Escort Movement for given time. |
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| SMART_ACTION_ESCORT_STOP | 55 | despawnTime | quest_template.id | fail (0/1) | | | | Creature stops its Escort Movement. |
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| SMART_ACTION_ESCORT_START | 53 | forcedMovement (0: none, 1: walk, 2: run) | waypoints.entry | canRepeat | quest_template.id | despawntime | ReactState (0=Passive, 1=Defensive, 2=Aggressive) | Creature starts Escort Movement. Use waypoints table to create movement. |
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| SMART_ACTION_ESCORT_PAUSE | 54 | time (in ms) | | | | | | Creature pauses its Escort Movement for given time. |
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| SMART_ACTION_ESCORT_STOP | 55 | despawnTime | quest_template.id | fail (0/1) | | | | Creature stops its Escort Movement. |
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| SMART_ACTION_ADD_ITEM | 56 | item_template.entry | count | | | | | Adds item(s) to player. |
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| SMART_ACTION_REMOVE_ITEM | 57 | item_template.entry | count | | | | | Removes item(s) from player. |
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| SMART_ACTION_INSTALL_AI_TEMPLATE | 58 | TemplateID (see Predefined SAI templates below) | | | | | | |

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