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Remove GI experiment. Remove pipes.
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14 files changed

+10
-3831
lines changed

14 files changed

+10
-3831
lines changed

README.md

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@@ -58,7 +58,6 @@ If all went well, you should have raster and raster.wasm.
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| 2 | Increase light strength |
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| 3 | Decrease light radius |
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| 4 | Increase light radius |
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| 5 | Toggle GI debug view (if available, `VOXELGI` is defined) |
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| 6 | Toggle dithering |
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| 7 | Toggle fog |
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| 8 | Toggle depth test |

build.sh

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@@ -3,7 +3,7 @@
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set -xe
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OPT=-O3
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clang \
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clang-18 \
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${OPT} \
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--target=wasm32 \
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-fvectorize \
@@ -34,14 +34,17 @@ clang \
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-ffast-math \
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-Wall \
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-Wno-missing-braces \
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-fopenmp=libomp \
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-Iinclude \
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-Ideps/common.h \
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src/main.c \
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-o raster \
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`pkg-config --libs --cflags sdl2` \
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-lm \
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-DNO_OMP \
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-DNO_NORMAL_BUFFER \
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-DNO_SIMD \
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-g \
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&& \
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strip raster
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# -fopenmp=libomp

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