+ - The first and second invocations use the same [`Click`](xref:Bunit.MouseEventDispatchExtensions.Click(AngleSharp.Dom.IElement,System.Int64,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Double,System.Int64,System.Int64,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String)) method. It has a number of optional arguments, some of which are passed in the second invocation. If any arguments are provided, they are added to an instance of the `MouseEventArgs` type, which is passed to the event handler if it has it as an argument.
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