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Build a Sparkle Motion Mac app #611
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Adding a gradle task to build Sparkle Motion into a Mac app.
Ideally it would come up as a normal-looking Mac application, but lwjgl and Swing aren't compatible because they both want full control of the main thread's event loop. So unfortunately it starts the app with a taskbar icon but no menu bar or windows.
See also:
- What does the -XstartOnFirstThread VM Argument do / mean?
- jpackage-gradle-plugin for the official java packaging wrapper
- lwjgl3-awt, but it apparently doesn't work on Mac
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