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Justin
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Rolled to 3.0.2
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SharpDL/SharpDL.csproj

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<Project Sdk="Microsoft.NET.Sdk" ToolsVersion="Current">
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<PropertyGroup>
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<Description>SharpDL aims to provide a managed, cross-platform, simple framework with graphics, input, audio, and event systems using SDL2. Games created with this library should strive to be lightweight and portable. Currently, SharpDL only supports utilizing the built-in SDL 2D rendering system and does not support any OpenGL bindings.</Description>
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<VersionPrefix>3.0.1</VersionPrefix>
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<VersionPrefix>3.0.2</VersionPrefix>
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<Authors>Justin Skiles</Authors>
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<AssemblyName>SharpDL</AssemblyName>
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<PackageId>SharpDL</PackageId>

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