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Text Rendering Bug #11

@OneMeanDragon

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@OneMeanDragon



Left is what it should look like: C++ using the sdl libs directly, right is what it looks like under SharpDL.
Both font sizes are set to 20 and here is the font used z3.ttf.
Dunno whats up with it to me looks like the .net library added some sort of shadowing to it which shouldent be the case.

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