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927 lines (830 loc) · 33.2 KB
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#include "node_builtins.h"
#include "debug_utils-inl.h"
#include "env-inl.h"
#include "module_wrap.h"
#include "node_errors.h"
#include "node_external_reference.h"
#include "node_internals.h"
#include "node_threadsafe_cow-inl.h"
#include "quic/guard.h"
#include "simdutf.h"
#include "util-inl.h"
namespace node {
namespace builtins {
using loader::HostDefinedOptions;
using v8::Boolean;
using v8::Context;
using v8::Data;
using v8::EscapableHandleScope;
using v8::FixedArray;
using v8::Function;
using v8::FunctionCallbackInfo;
using v8::IntegrityLevel;
using v8::Isolate;
using v8::Local;
using v8::LocalVector;
using v8::MaybeLocal;
using v8::Module;
using v8::ModuleRequest;
using v8::Name;
using v8::None;
using v8::Object;
using v8::ObjectTemplate;
using v8::PrimitiveArray;
using v8::PropertyCallbackInfo;
using v8::ScriptCompiler;
using v8::ScriptOrigin;
using v8::Set;
using v8::SideEffectType;
using v8::String;
using v8::TryCatch;
using v8::Undefined;
using v8::Value;
BuiltinLoader::BuiltinLoader()
: config_(GetConfig()), code_cache_(std::make_shared<BuiltinCodeCache>()) {
LoadJavaScriptSource();
#ifdef NODE_SHARED_BUILTIN_CJS_MODULE_LEXER_LEXER_PATH
AddExternalizedBuiltin(
"internal/deps/cjs-module-lexer/lexer",
STRINGIFY(NODE_SHARED_BUILTIN_CJS_MODULE_LEXER_LEXER_PATH));
#endif // NODE_SHARED_BUILTIN_CJS_MODULE_LEXER_LEXER_PATH
#ifdef NODE_SHARED_BUILTIN_CJS_MODULE_LEXER_DIST_LEXER_PATH
AddExternalizedBuiltin(
"internal/deps/cjs-module-lexer/dist/lexer",
STRINGIFY(NODE_SHARED_BUILTIN_CJS_MODULE_LEXER_DIST_LEXER_PATH));
#endif // NODE_SHARED_BUILTIN_CJS_MODULE_LEXER_DIST_LEXER_PATH
#ifdef NODE_SHARED_BUILTIN_UNDICI_UNDICI_PATH
AddExternalizedBuiltin("internal/deps/undici/undici",
STRINGIFY(NODE_SHARED_BUILTIN_UNDICI_UNDICI_PATH));
#endif // NODE_SHARED_BUILTIN_UNDICI_UNDICI_PATH
#if HAVE_AMARO
#ifdef NODE_SHARED_BUILTIN_AMARO_DIST_INDEX_PATH
AddExternalizedBuiltin("internal/deps/amaro/dist/index",
STRINGIFY(NODE_SHARED_BUILTIN_AMARO_DIST_INDEX_PATH));
#endif // NODE_SHARED_BUILTIN_AMARO_DIST_INDEX_PATH
#endif // HAVE_AMARO
}
std::ranges::keys_view<std::ranges::ref_view<const BuiltinSourceMap>>
BuiltinLoader::GetBuiltinIds() const {
return std::views::keys(*source_.read());
}
bool BuiltinLoader::Exists(const char* id) {
auto source = source_.read();
return source->find(id) != source->end();
}
const BuiltinSource* BuiltinLoader::AddFromDisk(const char* id,
const std::string& filename,
const UnionBytes& source) {
BuiltinSourceType type = GetBuiltinSourceType(id, filename);
auto result = source_.write()->emplace(id, BuiltinSource{id, source, type});
return &(result.first->second);
}
void BuiltinLoader::GetNatives(Local<Name> property,
const PropertyCallbackInfo<Value>& info) {
Environment* env = Environment::GetCurrent(info);
Isolate* isolate = env->isolate();
Local<Context> context = env->context();
Local<Object> out = Object::New(isolate);
auto source = env->builtin_loader()->source_.read();
for (auto const& x : *source) {
Local<String> key = OneByteString(isolate, x.first);
if (out->Set(context, key, x.second.source.ToStringChecked(isolate))
.IsNothing()) {
return;
}
}
info.GetReturnValue().Set(out);
}
Local<String> BuiltinLoader::GetConfigString(Isolate* isolate) {
return config_.ToStringChecked(isolate);
}
BuiltinLoader::BuiltinCategories BuiltinLoader::GetBuiltinCategories() const {
BuiltinCategories builtin_categories;
const std::vector<std::string_view> prefixes = {
#if !HAVE_OPENSSL
"internal/crypto/",
"internal/debugger/",
#endif // !HAVE_OPENSSL
"internal/bootstrap/",
"internal/per_context/",
"internal/deps/",
"internal/main/"
};
builtin_categories.can_be_required.emplace(
"internal/deps/cjs-module-lexer/lexer");
builtin_categories.cannot_be_required = std::set<std::string> {
#if !HAVE_INSPECTOR
"inspector", "inspector/promises", "internal/util/inspector",
"internal/inspector/network", "internal/inspector/network_http",
"internal/inspector/network_http2", "internal/inspector/network_undici",
"internal/inspector_async_hook", "internal/inspector_network_tracking",
#endif // !HAVE_INSPECTOR
#if !NODE_USE_V8_PLATFORM || !defined(NODE_HAVE_I18N_SUPPORT)
"trace_events",
#endif // !NODE_USE_V8_PLATFORM || !defined(NODE_HAVE_I18N_SUPPORT)
#if !HAVE_OPENSSL
"crypto", "crypto/promises", "https", "http2", "tls", "_tls_common",
"_tls_wrap", "internal/tls/parse-cert-string", "internal/tls/common",
"internal/tls/wrap", "internal/tls/secure-context",
"internal/http2/core", "internal/http2/compat",
"internal/streams/lazy_transform",
#endif // !HAVE_OPENSSL
#ifndef OPENSSL_NO_QUIC
"internal/quic/quic", "internal/quic/symbols", "internal/quic/stats",
"internal/quic/state",
#endif // !OPENSSL_NO_QUIC
"quic", // Experimental.
"sqlite", // Experimental.
"sys", // Deprecated.
"wasi", // Experimental.
#if !HAVE_SQLITE
"internal/webstorage", // Experimental.
#endif
"internal/test/binding", "internal/v8_prof_polyfill",
};
auto source = source_.read();
for (auto const& x : *source) {
const std::string& id = x.first;
for (auto const& prefix : prefixes) {
if (prefix.length() > id.length()) {
continue;
}
if (id.find(prefix) == 0 &&
builtin_categories.can_be_required.count(id) == 0) {
builtin_categories.cannot_be_required.emplace(id);
}
}
}
for (auto const& x : *source) {
const std::string& id = x.first;
if (0 == builtin_categories.cannot_be_required.count(id)) {
builtin_categories.can_be_required.emplace(id);
}
}
return builtin_categories;
}
#ifdef NODE_BUILTIN_MODULES_PATH
static std::string OnDiskFileName(const char* id) {
std::string filename = NODE_BUILTIN_MODULES_PATH;
filename += "/";
if (strncmp(id, "internal/deps", strlen("internal/deps")) == 0) {
id += strlen("internal/");
} else {
filename += "lib/";
}
filename += id;
if (strncmp(id, "deps/v8/tools", strlen("deps/v8/tools")) == 0) {
// V8 tools scripts are .mjs files.
filename += ".mjs";
} else {
filename += ".js";
}
return filename;
}
#endif // NODE_BUILTIN_MODULES_PATH
const BuiltinSource* BuiltinLoader::LoadBuiltinSource(Isolate* isolate,
const char* id) {
#ifndef NODE_BUILTIN_MODULES_PATH
auto source = source_.read();
const auto source_it = source->find(id);
if (source_it == source->end()) [[unlikely]] {
fprintf(stderr, "Cannot find native builtin: \"%s\".\n", id);
ABORT();
}
return &(source_it->second);
#else // !NODE_BUILTIN_MODULES_PATH
std::string filename = OnDiskFileName(id);
return AddExternalizedBuiltin(id, filename.c_str());
#endif // NODE_BUILTIN_MODULES_PATH
}
namespace {
static Mutex externalized_builtins_mutex;
std::unordered_map<std::string, std::unique_ptr<StaticExternalTwoByteResource>>
externalized_builtin_sources;
} // namespace
const BuiltinSource* BuiltinLoader::AddExternalizedBuiltin(
const char* id, const char* filename) {
StaticExternalTwoByteResource* resource;
{
Mutex::ScopedLock lock(externalized_builtins_mutex);
auto it = externalized_builtin_sources.find(id);
if (it == externalized_builtin_sources.end()) {
std::string source;
int r = ReadFileSync(&source, filename);
if (r != 0) {
fprintf(stderr,
"Cannot load externalized builtin: \"%s:%s\".\n",
id,
filename);
ABORT();
}
size_t expected_u16_length =
simdutf::utf16_length_from_utf8(source.data(), source.length());
auto out = std::make_shared<std::vector<uint16_t>>(expected_u16_length);
size_t u16_length = simdutf::convert_utf8_to_utf16(
source.data(),
source.length(),
reinterpret_cast<char16_t*>(out->data()));
out->resize(u16_length);
auto result = externalized_builtin_sources.emplace(
id,
std::make_unique<StaticExternalTwoByteResource>(
out->data(), out->size(), out));
CHECK(result.second);
it = result.first;
}
// OK to get the raw pointer, since externalized_builtin_sources owns
// the resource, resources are never removed from the map, and
// externalized_builtin_sources has static lifetime.
resource = it->second.get();
}
return AddFromDisk(id, filename, UnionBytes(resource));
}
MaybeLocal<Data> BuiltinLoader::LookupAndCompile(Local<Context> context,
const char* id,
Realm* optional_realm) {
Isolate* isolate = Isolate::GetCurrent();
const BuiltinSource* builtin_source = LoadBuiltinSource(isolate, id);
if (builtin_source == nullptr) {
THROW_ERR_MODULE_NOT_FOUND(isolate, "Cannot find module %s", id);
return MaybeLocal<Data>();
}
return LookupAndCompile(context, builtin_source, optional_realm);
}
MaybeLocal<Data> BuiltinLoader::LookupAndCompile(
Local<Context> context,
const BuiltinSource* builtin_source,
Realm* optional_realm) {
Isolate* isolate = Isolate::GetCurrent();
EscapableHandleScope scope(isolate);
BuiltinCodeCacheData cached_data{};
{
// Note: The lock here should not extend into the
// `CompileFunction()` call below, because this function may recurse if
// there is a syntax error during bootstrap (because the fatal exception
// handler is invoked, which may load built-in modules).
RwLock::ScopedLock lock(code_cache_->mutex);
auto cache_it = code_cache_->map.find(builtin_source->id);
if (cache_it != code_cache_->map.end()) {
// Transfer ownership to ScriptCompiler::Source later.
cached_data = cache_it->second;
}
}
const bool has_cache = cached_data.data != nullptr;
ScriptCompiler::CompileOptions options =
has_cache ? ScriptCompiler::kConsumeCodeCache
: ScriptCompiler::kNoCompileOptions;
if (should_eager_compile_) {
options = ScriptCompiler::kEagerCompile;
} else if (!to_eager_compile_.empty()) {
if (to_eager_compile_.contains(builtin_source->id)) {
options = ScriptCompiler::kEagerCompile;
}
}
per_process::Debug(
DebugCategory::CODE_CACHE,
"Compiling %s %s code cache %s\n",
builtin_source->id,
has_cache ? "with" : "without",
options == ScriptCompiler::kEagerCompile ? "eagerly" : "lazily");
// The ownership of cached_data_ptr will be transferred to
// ScriptCompiler::Source.
ScriptCompiler::CachedData* cached_data_ptr =
has_cache ? cached_data.AsCachedData().release() : nullptr;
std::string filename_s = std::string("node:") + builtin_source->id;
Local<String> filename = OneByteString(isolate, filename_s);
Local<String> source = builtin_source->source.ToStringChecked(isolate);
Local<Data> compiled_result;
// This needs to be retrieved after compilation, as the ownership of
// cached data will be transferred to script source.
bool is_cache_accepted = false;
bool is_buffer_owned = cached_data_ptr
? (cached_data_ptr->buffer_policy ==
ScriptCompiler::CachedData::BufferOwned)
: false;
if (builtin_source->type == BuiltinSourceType::kSourceTextModule) {
Local<PrimitiveArray> host_defined_options;
if (optional_realm != nullptr) {
host_defined_options =
PrimitiveArray::New(isolate, HostDefinedOptions::kLength);
host_defined_options->Set(
isolate,
HostDefinedOptions::kID,
optional_realm->isolate_data()->builtin_source_text_module_hdo());
}
ScriptOrigin origin(filename,
0,
0,
true, // is cross origin
-1, // script id
Local<Value>(), // source map URL
false, // is opaque
false, // is WASM
true, // is ES Module
host_defined_options);
ScriptCompiler::Source script_source(source, origin, cached_data_ptr);
MaybeLocal<Module> maybe_mod =
ScriptCompiler::CompileModule(isolate, &script_source, options);
if (maybe_mod.IsEmpty()) {
// In the case of early errors, v8 is already capable of
// decorating the stack for us.
return MaybeLocal<Data>();
}
compiled_result = maybe_mod.ToLocalChecked();
is_cache_accepted = has_cache && !script_source.GetCachedData()->rejected;
} else {
ScriptOrigin origin(filename, 0, 0, true);
ScriptCompiler::Source script_source(source, origin, cached_data_ptr);
LocalVector<String> parameters(isolate);
auto params_it = BuiltinInfo::parameter_map.find(builtin_source->type);
CHECK_NE(params_it, BuiltinInfo::parameter_map.end());
parameters.reserve(params_it->second.size());
for (const std::string& param : params_it->second) {
parameters.push_back(OneByteString(isolate, param));
}
MaybeLocal<Function> maybe_fun =
ScriptCompiler::CompileFunction(context,
&script_source,
parameters.size(),
parameters.data(),
0,
nullptr,
options);
// This could fail when there are early errors in the built-in modules,
// e.g. the syntax errors
Local<Function> fun;
if (!maybe_fun.ToLocal(&fun)) {
// In the case of early errors, v8 is already capable of
// decorating the stack for us - note that we use CompileFunction
// so there is no need to worry about wrappers.
return MaybeLocal<Data>();
}
compiled_result = fun;
is_cache_accepted = has_cache && !script_source.GetCachedData()->rejected;
}
// XXX(joyeecheung): this bookkeeping is not exactly accurate because
// it only starts after the Environment is created, so the per_context.js
// will never be in any of these two sets, but the two sets are only for
// testing anyway.
Result result =
is_cache_accepted ? Result::kWithCache : Result::kWithoutCache;
if (optional_realm != nullptr) {
DCHECK_EQ(this, optional_realm->env()->builtin_loader());
RecordResult(builtin_source->id, result, optional_realm);
}
if (has_cache) {
per_process::Debug(DebugCategory::CODE_CACHE,
"Code cache of %s (%s) %s\n",
builtin_source->id,
is_buffer_owned ? "BufferOwned" : "BufferNotOwned",
is_cache_accepted ? "is accepted" : "is rejected");
}
if (result == Result::kWithoutCache && optional_realm != nullptr &&
!optional_realm->env()->isolate_data()->is_building_snapshot()) {
// We failed to accept this cache, maybe because it was rejected, maybe
// because it wasn't present. Either way, we'll attempt to replace this
// code cache info with a new one.
// This is only done when the isolate is not being serialized because
// V8 does not support serializing code cache with an unfinalized read-only
// space (which is what isolates pending to be serialized have).
SaveCodeCache(builtin_source->id, compiled_result);
}
return scope.Escape(compiled_result);
}
void BuiltinLoader::SaveCodeCache(const std::string& id, Local<Data> data) {
std::shared_ptr<ScriptCompiler::CachedData> new_cached_data;
if (data->IsModule()) {
Local<Module> mod = data.As<Module>();
new_cached_data.reset(
ScriptCompiler::CreateCodeCache(mod->GetUnboundModuleScript()));
} else {
Local<Function> fun = data.As<Function>();
new_cached_data.reset(ScriptCompiler::CreateCodeCacheForFunction(fun));
}
CHECK_NOT_NULL(new_cached_data);
{
RwLock::ScopedLock lock(code_cache_->mutex);
code_cache_->map.insert_or_assign(
id, BuiltinCodeCacheData(std::move(new_cached_data)));
}
}
MaybeLocal<Function> BuiltinLoader::LookupAndCompileFunction(
Local<Context> context, const char* id, Realm* optional_realm) {
Isolate* isolate = Isolate::GetCurrent();
LocalVector<String> parameters(isolate);
Local<Data> data;
if (!LookupAndCompile(context, id, optional_realm).ToLocal(&data)) {
return MaybeLocal<Function>();
}
CHECK(data->IsValue());
Local<Value> value = data.As<Value>();
CHECK(value->IsFunction());
return value.As<Function>();
}
MaybeLocal<Value> BuiltinLoader::CompileAndCall(Local<Context> context,
const char* id,
Realm* realm) {
Isolate* isolate = Isolate::GetCurrent();
const BuiltinSource* builtin_source = LoadBuiltinSource(isolate, id);
if (builtin_source == nullptr) {
THROW_ERR_MODULE_NOT_FOUND(isolate, "Cannot find module %s", id);
return MaybeLocal<Value>();
}
if (builtin_source->type == BuiltinSourceType::kSourceTextModule) {
Local<Value> value;
if (!ImportBuiltinSourceTextModule(realm, id).ToLocal(&value)) {
return MaybeLocal<Value>();
}
return value;
}
Local<Data> data;
if (!LookupAndCompile(context, builtin_source, realm).ToLocal(&data)) {
return MaybeLocal<Value>();
}
CHECK(data->IsValue());
Local<Value> value = data.As<Value>();
CHECK(value->IsFunction());
Local<Function> fn = value.As<Function>();
Local<Value> receiver = Undefined(Isolate::GetCurrent());
switch (builtin_source->type) {
case BuiltinSourceType::kBootstrapRealm: {
Local<Value> get_linked_binding;
Local<Value> get_internal_binding;
if (!NewFunctionTemplate(isolate, binding::GetLinkedBinding)
->GetFunction(context)
.ToLocal(&get_linked_binding) ||
!NewFunctionTemplate(isolate, binding::GetInternalBinding)
->GetFunction(context)
.ToLocal(&get_internal_binding)) {
return MaybeLocal<Value>();
}
Local<Value> arguments[] = {realm->process_object(),
get_linked_binding,
get_internal_binding,
realm->primordials()};
return fn->Call(context, receiver, 4, arguments);
}
case BuiltinSourceType::kMainScript:
case BuiltinSourceType::kBootstrapScript: {
Local<Value> arguments[] = {realm->process_object(),
realm->builtin_module_require(),
realm->internal_binding_loader(),
realm->primordials()};
return fn->Call(context, receiver, 4, arguments);
}
case BuiltinSourceType::kFunction: // Handled in JS land.
case BuiltinSourceType::kPerContextScript: // Handled by
// InitializePrimordials
default:
UNREACHABLE();
}
}
MaybeLocal<Value> BuiltinLoader::CompileAndCallWith(Local<Context> context,
const char* id,
int argc,
Local<Value> argv[],
Realm* optional_realm) {
// Arguments must match the parameters specified in
// BuiltinLoader::LookupAndCompile().
MaybeLocal<Function> maybe_fn =
LookupAndCompileFunction(context, id, optional_realm);
Local<Function> fn;
if (!maybe_fn.ToLocal(&fn)) {
return MaybeLocal<Value>();
}
Local<Value> undefined = Undefined(Isolate::GetCurrent());
return fn->Call(context, undefined, argc, argv);
}
bool BuiltinLoader::CompileAllBuiltinsAndCopyCodeCache(
Local<Context> context,
const std::vector<std::string>& eager_builtins,
std::vector<CodeCacheInfo>* out) {
auto ids = GetBuiltinIds();
bool all_succeeded = true;
constexpr std::string_view primordial_prefix = "internal/per_context/";
constexpr std::string_view bootstrap_prefix = "internal/bootstrap/";
constexpr std::string_view main_prefix = "internal/main/";
to_eager_compile_ =
std::unordered_set(eager_builtins.begin(), eager_builtins.end());
for (const auto& id : ids) {
// Eagerly compile primordials/boostrap/main scripts during code cache
// generation.
if (id.starts_with(primordial_prefix) || id.starts_with(bootstrap_prefix) ||
id.starts_with(main_prefix)) {
to_eager_compile_.emplace(id);
}
TryCatch bootstrapCatch(Isolate::GetCurrent());
auto data = LookupAndCompile(context, id.data(), nullptr);
if (bootstrapCatch.HasCaught()) {
per_process::Debug(DebugCategory::CODE_CACHE,
"Failed to compile code cache for %s\n",
id.data());
all_succeeded = false;
PrintCaughtException(Isolate::GetCurrent(), context, bootstrapCatch);
} else {
// This is used by the snapshot builder, so save the code cache
// unconditionally.
SaveCodeCache(id, data.ToLocalChecked());
}
}
RwLock::ScopedReadLock lock(code_cache_->mutex);
for (const auto& [id, data] : code_cache_->map) {
out->push_back({id, data});
}
return all_succeeded;
}
void BuiltinLoader::RefreshCodeCache(const std::vector<CodeCacheInfo>& in) {
RwLock::ScopedLock lock(code_cache_->mutex);
code_cache_->map.reserve(in.size());
DCHECK(code_cache_->map.empty());
for (auto const& [id, data] : in) {
auto result = code_cache_->map.emplace(id, data);
USE(result.second);
DCHECK(result.second);
}
code_cache_->has_code_cache = true;
}
void BuiltinLoader::GetBuiltinCategories(
Local<Name> property, const PropertyCallbackInfo<Value>& info) {
Environment* env = Environment::GetCurrent(info);
Isolate* isolate = env->isolate();
Local<Context> context = env->context();
Local<Object> result = Object::New(isolate);
BuiltinCategories builtin_categories =
env->builtin_loader()->GetBuiltinCategories();
if (!env->owns_process_state()) {
builtin_categories.can_be_required.erase("trace_events");
builtin_categories.cannot_be_required.insert("trace_events");
}
Local<Value> cannot_be_required_js;
Local<Value> can_be_required_js;
if (!ToV8Value(context, builtin_categories.cannot_be_required)
.ToLocal(&cannot_be_required_js) ||
result
->Set(context,
FIXED_ONE_BYTE_STRING(isolate, "cannotBeRequired"),
cannot_be_required_js)
.IsNothing() ||
!ToV8Value(context, builtin_categories.can_be_required)
.ToLocal(&can_be_required_js) ||
result
->Set(context,
FIXED_ONE_BYTE_STRING(isolate, "canBeRequired"),
can_be_required_js)
.IsNothing()) {
return;
}
info.GetReturnValue().Set(result);
}
void BuiltinLoader::GetCacheUsage(const FunctionCallbackInfo<Value>& args) {
Realm* realm = Realm::GetCurrent(args);
Isolate* isolate = realm->isolate();
Local<Context> context = realm->context();
Local<Object> result = Object::New(isolate);
Local<Value> builtins_with_cache_js;
Local<Value> builtins_without_cache_js;
Local<Value> builtins_in_snapshot_js;
if (!ToV8Value(context, realm->builtins_with_cache)
.ToLocal(&builtins_with_cache_js) ||
result
->Set(context,
FIXED_ONE_BYTE_STRING(isolate, "compiledWithCache"),
builtins_with_cache_js)
.IsNothing() ||
!ToV8Value(context, realm->builtins_without_cache)
.ToLocal(&builtins_without_cache_js) ||
result
->Set(context,
FIXED_ONE_BYTE_STRING(isolate, "compiledWithoutCache"),
builtins_without_cache_js)
.IsNothing() ||
!ToV8Value(context, realm->builtins_in_snapshot)
.ToLocal(&builtins_in_snapshot_js) ||
result
->Set(context,
FIXED_ONE_BYTE_STRING(isolate, "compiledInSnapshot"),
builtins_in_snapshot_js)
.IsNothing()) {
return;
}
args.GetReturnValue().Set(result);
}
void BuiltinLoader::BuiltinIdsGetter(Local<Name> property,
const PropertyCallbackInfo<Value>& info) {
Environment* env = Environment::GetCurrent(info);
Isolate* isolate = env->isolate();
auto ids = env->builtin_loader()->GetBuiltinIds();
Local<Value> ret;
if (ToV8Value(isolate->GetCurrentContext(), ids).ToLocal(&ret)) {
info.GetReturnValue().Set(ret);
}
}
void BuiltinLoader::ConfigStringGetter(
Local<Name> property, const PropertyCallbackInfo<Value>& info) {
Environment* env = Environment::GetCurrent(info);
info.GetReturnValue().Set(
env->builtin_loader()->GetConfigString(info.GetIsolate()));
}
void BuiltinLoader::RecordResult(const std::string& id,
BuiltinLoader::Result result,
Realm* realm) {
if (result == BuiltinLoader::Result::kWithCache) {
realm->builtins_with_cache.insert(id);
} else {
realm->builtins_without_cache.insert(id);
}
}
void BuiltinLoader::CompileFunction(const FunctionCallbackInfo<Value>& args) {
Realm* realm = Realm::GetCurrent(args);
CHECK(args[0]->IsString());
node::Utf8Value id_v(realm->isolate(), args[0].As<String>());
const char* id = *id_v;
Local<Function> fn;
if (realm->env()
->builtin_loader()
->LookupAndCompileFunction(realm->context(), id, realm)
.ToLocal(&fn)) {
args.GetReturnValue().Set(fn);
}
}
std::string ResolveRequestForBuiltin(const std::string& specifier) {
// Currently this is only ever hit by V8 tools. Importing any other specifiers
// from a builtin would result in a module not found error later.
if (specifier[0] == '.' && specifier[1] == '/') {
// Currently the V8 tool sources are all flat.
// ./file.mjs -> internal/deps/v8/tools/file
DCHECK(specifier.ends_with(".mjs"));
return std::string("internal/deps/v8/tools/") +
specifier.substr(2, specifier.length() - 6);
}
return specifier;
}
MaybeLocal<Module> BuiltinLoader::LoadBuiltinSourceTextModule(Realm* realm,
const char* id) {
Isolate* isolate = realm->isolate();
if (module_cache_.find(id) != module_cache_.end()) {
return module_cache_[id].Get(isolate);
}
Local<Context> context = realm->context();
Local<Data> data;
if (!LookupAndCompile(context, id, realm).ToLocal(&data)) {
return MaybeLocal<Module>();
}
CHECK(data->IsModule());
Local<Module> mod = data.As<Module>();
auto pair = module_cache_.emplace(id, v8::Global<v8::Module>(isolate, mod));
CHECK(pair.second);
Local<FixedArray> requests = mod->GetModuleRequests();
// Pre-fetch all dependencies.
if (requests->Length() > 0) {
for (int i = 0; i < requests->Length(); i++) {
Local<ModuleRequest> req = requests->Get(i).As<ModuleRequest>();
std::string specifier =
Utf8Value(isolate, req->GetSpecifier()).ToString();
std::string resolved_id = ResolveRequestForBuiltin(specifier);
if (LoadBuiltinSourceTextModule(realm, resolved_id.c_str()).IsEmpty()) {
return MaybeLocal<Module>();
}
}
}
return mod;
}
MaybeLocal<Value> BuiltinLoader::ImportBuiltinSourceTextModule(Realm* realm,
const char* id) {
Isolate* isolate = realm->isolate();
EscapableHandleScope scope(isolate);
Local<Module> mod;
if (!LoadBuiltinSourceTextModule(realm, id).ToLocal(&mod)) {
return MaybeLocal<Value>();
}
Local<Context> context = realm->context();
if (mod->InstantiateModule(context, ResolveModuleCallback).IsEmpty()) {
return MaybeLocal<Value>();
}
Local<Value> promise;
if (!mod->Evaluate(context).ToLocal(&promise)) {
return MaybeLocal<Value>();
}
LocalVector<Name> names{isolate,
{
OneByteString(isolate, "promise"),
OneByteString(isolate, "namespace"),
}};
LocalVector<Value> values{isolate,
{
promise,
mod->GetModuleNamespace(),
}};
auto result = Object::New(
isolate, v8::Null(isolate), names.data(), values.data(), names.size());
return scope.Escape(result);
}
MaybeLocal<Module> BuiltinLoader::ResolveModuleCallback(
Local<Context> context,
Local<String> specifier,
Local<FixedArray> import_attributes,
Local<Module> referrer) {
Realm* realm = Realm::GetCurrent(context);
Utf8Value specifier_v(realm->isolate(), specifier);
std::string resolved = ResolveRequestForBuiltin(specifier_v.ToString());
return realm->env()->builtin_loader()->LoadBuiltinSourceTextModule(
realm, resolved.c_str());
}
void BuiltinLoader::ImportBuiltinSourceTextModule(
const FunctionCallbackInfo<Value>& args) {
Realm* realm = Realm::GetCurrent(args);
CHECK(args[0]->IsString());
node::Utf8Value id(realm->isolate(), args[0].As<String>());
Local<Value> value;
if (realm->env()
->builtin_loader()
->ImportBuiltinSourceTextModule(realm, *id)
.ToLocal(&value)) {
args.GetReturnValue().Set(value);
}
}
void BuiltinLoader::HasCachedBuiltins(const FunctionCallbackInfo<Value>& args) {
auto instance = Environment::GetCurrent(args)->builtin_loader();
RwLock::ScopedReadLock lock(instance->code_cache_->mutex);
args.GetReturnValue().Set(
Boolean::New(args.GetIsolate(), instance->code_cache_->has_code_cache));
}
void SetInternalLoaders(const FunctionCallbackInfo<Value>& args) {
Realm* realm = Realm::GetCurrent(args);
CHECK(args[0]->IsFunction());
CHECK(args[1]->IsFunction());
DCHECK(realm->internal_binding_loader().IsEmpty());
DCHECK(realm->builtin_module_require().IsEmpty());
realm->set_internal_binding_loader(args[0].As<Function>());
realm->set_builtin_module_require(args[1].As<Function>());
}
void BuiltinLoader::CopySourceAndCodeCacheReferenceFrom(
const BuiltinLoader* other) {
code_cache_ = other->code_cache_;
source_ = other->source_;
}
void BuiltinLoader::CreatePerIsolateProperties(IsolateData* isolate_data,
Local<ObjectTemplate> target) {
Isolate* isolate = isolate_data->isolate();
target->SetNativeDataProperty(isolate_data->config_string(),
ConfigStringGetter,
nullptr,
Local<Value>(),
None,
SideEffectType::kHasNoSideEffect);
target->SetNativeDataProperty(FIXED_ONE_BYTE_STRING(isolate, "builtinIds"),
BuiltinIdsGetter,
nullptr,
Local<Value>(),
None,
SideEffectType::kHasNoSideEffect);
target->SetNativeDataProperty(
FIXED_ONE_BYTE_STRING(isolate, "builtinCategories"),
GetBuiltinCategories,
nullptr,
Local<Value>(),
None,
SideEffectType::kHasNoSideEffect);
target->SetNativeDataProperty(FIXED_ONE_BYTE_STRING(isolate, "natives"),
GetNatives,
nullptr,
Local<Value>(),
None,
SideEffectType::kHasNoSideEffect);
SetMethod(isolate, target, "getCacheUsage", BuiltinLoader::GetCacheUsage);
SetMethod(isolate, target, "compileFunction", BuiltinLoader::CompileFunction);
SetMethod(isolate, target, "hasCachedBuiltins", HasCachedBuiltins);
SetMethod(isolate, target, "setInternalLoaders", SetInternalLoaders);
SetMethod(isolate,
target,
"importBuiltinSourceTextModule",
ImportBuiltinSourceTextModule);
}
void BuiltinLoader::CreatePerContextProperties(Local<Object> target,
Local<Value> unused,
Local<Context> context,
void* priv) {
// internalBinding('builtins') should be frozen
target->SetIntegrityLevel(context, IntegrityLevel::kFrozen).FromJust();
}
void BuiltinLoader::RegisterExternalReferences(
ExternalReferenceRegistry* registry) {
registry->Register(ConfigStringGetter);
registry->Register(BuiltinIdsGetter);
registry->Register(GetBuiltinCategories);
registry->Register(GetCacheUsage);
registry->Register(CompileFunction);
registry->Register(HasCachedBuiltins);
registry->Register(SetInternalLoaders);
registry->Register(GetNatives);
registry->Register(ImportBuiltinSourceTextModule);
RegisterExternalReferencesForInternalizedBuiltinCode(registry);
}
} // namespace builtins
} // namespace node
NODE_BINDING_PER_ISOLATE_INIT(
builtins, node::builtins::BuiltinLoader::CreatePerIsolateProperties)
NODE_BINDING_CONTEXT_AWARE_INTERNAL(
builtins, node::builtins::BuiltinLoader::CreatePerContextProperties)
NODE_BINDING_EXTERNAL_REFERENCE(
builtins, node::builtins::BuiltinLoader::RegisterExternalReferences)