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Add example for SLIP encoding.
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// =============================================================================
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//
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// Copyright (c) 2012-2016 Christopher Baker <http://christopherbaker.net>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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// =============================================================================
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#include <PacketSerial.h>
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// The PacketSerial object.
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// It cleverly wraps one of the Serial objects.
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// While it is still possible to use the Serial object
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// directly, it is recommended that the user let the
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// PacketSerial object manage all serial communication.
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// Thus the user should not call Serial.write(), etc.
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// Additionally the user should not use the serialEvent()
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// callbacks.
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SLIPPacketSerial serial;
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void setup()
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{
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// We must specify a packet handler method so that
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serial.setPacketHandler(&onPacket);
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serial.begin(115200);
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}
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void loop()
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{
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// Do other things here.
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// The update() method attempts to read in
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// any incoming serial data and emits packets via
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// the user's onPacket(const uint8_t* buffer, size_t size)
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// method registered with the setPacketHandler() method.
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//
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// The update() method should be called at the end of the loop().
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serial.update();
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}
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// This is our packet callback.
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// The buffer is delivered already decoded.
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void onPacket(const uint8_t* buffer, size_t size)
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{
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// Make a temporary buffer.
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uint8_t tmp[size];
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// Copy the packet into our temporary buffer.
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memcpy(tmp, buffer, size);
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// Reverse our temporaray buffer.
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reverse(tmp, size);
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// Send the reversed buffer back.
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// The send() method will encode the buffer
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// as a packet, set packet markers, etc.
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serial.send(tmp, size);
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}
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/// \brief A simple array reversal method.
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void reverse(uint8_t* buffer, size_t size)
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{
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uint8_t tmp;
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for (int i=0; i < size / 2; i++)
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{
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tmp = buffer[i];
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buffer[i] = buffer[size-i-1];
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buffer[size-i-1] = tmp;
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}
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}
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