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unused imorts
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src/EditorNodes.ts

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import { FillStyle, Theme } from "./colors/Theme";
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import { Theme } from "./colors/Theme";
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import { UVNode } from "./nodes/attribute/UVNode";
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import { ValueNode } from "./nodes/input/ValueNode";
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import { Node } from "./nodes/Node";
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import { mathFunctions, mathOperations } from "./nodes/operators/list";
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import { MathNode } from "./nodes/operators/MathNode";
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import { methodsDefinitions2NodeClassDefinitions } from "./nodes/operators/MethodCallNode";
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import { MeshStandardNode } from "./nodes/shader/MeshStandardNode";
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import { ImageTextureNode } from "./nodes/texture/ImageTextureNode";
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import { WinNode } from "./nodes/WinNode";
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// Define the type for class constructors that extend BaseType
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type Constructor<T extends Node> = new (...args: any[]) => T;

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