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chore: move constants into separate file
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4 files changed

+680
-895
lines changed

4 files changed

+680
-895
lines changed
Lines changed: 0 additions & 223 deletions
Original file line numberDiff line numberDiff line change
@@ -1,44 +1,9 @@
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import { getRandomString } from '@sofie-automation/corelib/dist/lib'
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import { PartInstanceAndPieceInstances, PartAndPieces } from '../../util.js'
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import { createFakePiece } from '../utils.js'
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import { protectString } from '@sofie-automation/corelib/dist/protectedString'
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import { PieceTimelineObjectsBlob } from '@sofie-automation/corelib/dist/dataModel/Piece'
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const layer: string = getRandomString()
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const generateFakeObectsString = (
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pieceId: string,
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layer: string,
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beforeStart: number,
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afterStart: number,
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enableWhile: boolean = false
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) =>
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protectString<PieceTimelineObjectsBlob>(
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JSON.stringify([
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// At piece start
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{
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id: pieceId + 'tl_pieceStart' + (enableWhile ? '_while' : ''),
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layer: layer,
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enable: !enableWhile ? { start: 0 } : { while: 1 },
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content: { deviceType: 0, type: 'none' },
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},
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//beforeOffsetObj except if it's piece starts later than the offset.
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{
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id: pieceId + 'tl_beforeOffset' + (enableWhile ? '_while' : ''),
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layer: layer,
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enable: !enableWhile ? { start: beforeStart } : { while: beforeStart },
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content: { deviceType: 0, type: 'none' },
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},
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//afterOffsetObj except if it's piece starts later than the offset.
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{
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id: pieceId + 'tl_afterOffset' + (enableWhile ? '_while' : ''),
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layer: layer,
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enable: !enableWhile ? { start: afterStart } : { while: afterStart },
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content: { deviceType: 0, type: 'none' },
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},
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])
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)
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export const findForLayerTestConstants = {
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previous: {
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part: { _id: 'pPrev', part: 'prev' },
@@ -73,191 +38,3 @@ export const findForLayerTestConstants = {
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layer,
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}
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const partDuration = 3000
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const lookaheadOffsetLayerIds = {
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partStart: 'partStart_' + layer,
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beforeOffset: 'beforeOffset_' + layer,
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afterOffset: 'afterOffset_' + layer,
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}
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export const lookaheadOffsetTestConstants = {
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multiLayerPart: {
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part: { _id: 'pLookahead_ml', part: 'lookahead_ml' },
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pieces: [
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// piece1 — At Part Start - lookaheadOffset should equal nextTimeOffset
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createFakePiece('ml_piece1', {
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enable: { start: 0, duration: partDuration - 0 },
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sourceLayerId: lookaheadOffsetLayerIds.partStart,
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// We generate three objects, one at the piece's start, one 700 ms after the piece's start, one 1700 ms after the piece's start.
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// We need to check if all offsets are calculated correctly. (1000, 300 and no offset)
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timelineObjectsString: generateFakeObectsString(
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'ml_piece1',
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lookaheadOffsetLayerIds.partStart,
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700,
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1700
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),
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}),
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// piece2 — Before Offset — lookaheadOffset should equal nextTimeOffset - the piece's start - the timeline object's start.
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createFakePiece('ml_piece2', {
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enable: { start: 500, duration: partDuration - 500 },
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sourceLayerId: lookaheadOffsetLayerIds.beforeOffset,
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// We generate three objects, one at the piece's start, one 200 ms after the piece's start, one 1200 ms after the piece's start.
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// We need to check if all offsets are calculated correctly. (500, 300 and no offset)
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timelineObjectsString: generateFakeObectsString(
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'ml_piece2',
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lookaheadOffsetLayerIds.beforeOffset,
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200,
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1200
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),
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}),
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// piece3 — After Offset — no lookahead offset
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createFakePiece('ml_piece3', {
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enable: { start: 1500, duration: partDuration - 1500 },
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sourceLayerId: lookaheadOffsetLayerIds.afterOffset,
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// We generate three objects, one at the piece's start, one 200 ms after the piece's start, one 400 ms after the piece's start.
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// We need to check if all offsets are calculated correctly.
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// for reference no offset should be calculated for all of it's objects.
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timelineObjectsString: generateFakeObectsString(
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'ml_piece3',
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lookaheadOffsetLayerIds.afterOffset,
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200,
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400
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),
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}),
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],
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onTimeline: true,
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} as any as PartAndPieces,
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multiLayerPartWhile: {
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part: { _id: 'pLookahead_ml_while', part: 'lookaheadFull_ml_while' },
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pieces: [
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// piece1 — At Part Start - lookaheadOffset should equal nextTimeOffset
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createFakePiece('ml_piece1_while', {
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enable: { start: 0, duration: partDuration - 0 },
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sourceLayerId: lookaheadOffsetLayerIds.partStart,
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// We generate three objects, one at the piece's start, one 700 ms after the piece's start, one 1700 ms after the piece's start.
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// We need to check if all offsets are calculated correctly. (1000, 300 and no offset)
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timelineObjectsString: generateFakeObectsString(
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'ml_piece1_while',
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lookaheadOffsetLayerIds.partStart,
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700,
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1700,
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true
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),
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}),
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// piece2 — Before Offset — lookaheadOffset should equal nextTimeOffset - the piece's start - the timeline object's start
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createFakePiece('ml_piece2_while', {
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enable: { start: 500, duration: partDuration - 500 },
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sourceLayerId: lookaheadOffsetLayerIds.beforeOffset,
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// We generate three objects, one at the piece's start, one 200 ms after the piece's start, one 1200 ms after the piece's start.
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// We need to check if all offsets are calculated correctly. (500, 300 and no offset)
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timelineObjectsString: generateFakeObectsString(
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'ml_piece2_while',
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lookaheadOffsetLayerIds.beforeOffset,
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200,
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1200,
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true
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),
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}),
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// piece3 — After Offset — no lookahead offset
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createFakePiece('ml_piece3_while', {
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enable: { start: 1500, duration: partDuration - 1500 },
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sourceLayerId: lookaheadOffsetLayerIds.afterOffset,
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// We generate three objects, one at the piece's start, one 200 ms after the piece's start, one 400 ms after the piece's start.
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// We need to check if all offsets are calculated correctly. (no offset should be calculated)
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timelineObjectsString: generateFakeObectsString(
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'ml_piece3_while',
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lookaheadOffsetLayerIds.afterOffset,
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200,
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400,
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true
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),
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}),
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],
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onTimeline: true,
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} as any as PartAndPieces,
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singleLayerPart: {
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part: { _id: 'pLookahead_sl', part: 'lookahead_sl' },
190-
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pieces: [
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// piece1 — At Part Start - should be ignored
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createFakePiece('sl_piece1', {
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enable: { start: 0, duration: partDuration - 0 },
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sourceLayerId: layer,
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// We generate three objects, one at the piece's start, one 700 ms after the piece's start, one 1700 ms after the piece's start.
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// If the piece is not ignored (which shouldn't happen, it would mean that the logic is wrong)
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// for reference the calculated offset values should be 1000, 300 and no offset
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timelineObjectsString: generateFakeObectsString('sl_piece1', layer, 700, 1700),
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}),
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// piece2 — Before Offset — lookaheadOffset should equal nextTimeOffset - the piece's start - the timeline object's start
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createFakePiece('sl_piece2', {
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enable: { start: 500, duration: partDuration - 500 },
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sourceLayerId: layer,
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// We generate three objects, one at the piece's start, one 200 ms after the piece's start, one 1200 ms after the piece's start.
207-
// We need to check if all offsets are calculated correctly. (500, 300 and no offset)
208-
timelineObjectsString: generateFakeObectsString('sl_piece2', layer, 200, 1200),
209-
}),
210-
211-
// piece3 — After Offset — should be ignored
212-
createFakePiece('sl_piece3', {
213-
enable: { start: 1500, duration: partDuration - 1500 },
214-
sourceLayerId: layer,
215-
// We generate three objects, one at the piece's start, one 200 ms after the piece's start, one 400 ms after the piece's start.
216-
// If the piece is not ignored (which shouldn't happen, it would mean that the logic is wrong)
217-
// for reference no offset should be calculated for all of it's objects.
218-
timelineObjectsString: generateFakeObectsString('sl_piece3', layer, 200, 400),
219-
}),
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],
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onTimeline: true,
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} as any as PartAndPieces,
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singleLayerPartWhile: {
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part: { _id: 'pLookahead_sl_while', part: 'lookahead_sl_while' },
225-
226-
pieces: [
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// piece1 — At Part Start - should be ignored
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createFakePiece('sl_piece1_while', {
229-
enable: { start: 0, duration: partDuration - 0 },
230-
sourceLayerId: layer,
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// We generate three objects, one at the piece's start, one 700 ms after the piece's start, one 1700 ms after the piece's start.
232-
// If the piece is not ignored (which shouldn't happen, it would mean that the logic is wrong)
233-
// for reference the calculated offset values should be 1000, 300 and no offset
234-
timelineObjectsString: generateFakeObectsString('sl_piece1_while', layer, 700, 1700, true),
235-
}),
236-
237-
// piece2 — Before Offset — lookaheadOffset should equal nextTimeOffset - the piece's start - the timeline object's start
238-
createFakePiece('sl_piece2_while', {
239-
enable: { start: 500, duration: partDuration - 500 },
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sourceLayerId: layer,
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// We generate three objects, one at the piece's start, one 200 ms after the piece's start, one 1200 ms after the piece's start.
242-
// We need to check if all offsets are calculated correctly. (500, 300 and no offset)
243-
timelineObjectsString: generateFakeObectsString('sl_piece2_while', layer, 200, 1200, true),
244-
}),
245-
246-
// piece3 — After Offset — should be ignored
247-
createFakePiece('sl_piece3_while', {
248-
enable: { start: 1500, duration: partDuration - 1500 },
249-
sourceLayerId: layer,
250-
// We generate three objects, one at the piece's start, one 200 ms after the piece's start, one 400 ms after the piece's start.
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// If the piece is not ignored (which shouldn't happen, it would mean that the logic is wrong)
252-
// for reference no offset should be calculated for all of it's objects.
253-
timelineObjectsString: generateFakeObectsString('sl_piece3_while', layer, 200, 400, true),
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}),
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],
256-
onTimeline: true,
257-
} as any as PartAndPieces,
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nextTimeOffset: 1000,
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layer,
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lookaheadOffsetLayerIds,
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}

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