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Description
My friend has a issue with his avatar that when he clicks on some Asset (which have MA Scripts) in the Avatar hierarchy that it switches to the "Hold on" screen forever. (Not every asset does it.)
I tested around a lot and found out that it has something to do with "protected override void OnInnerInspectorGUI()" from "MenuInstallerEditor"
If i delete the "MenuInstallerEditor" file the menus work fine again.
I found it it has to be "OnInnerInspectorGUI" because if i comment it out in "MAEditorBase" the issue does not occur anymore.
public sealed override void OnInspectorGUI()
{
InspectorCommon.DisplayOutOfAvatarWarning(targets);
//OnInnerInspectorGUI();
}
protected abstract void OnInnerInspectorGUI();Because the Application opens the "Hold on" window the console output does not refresh/generate.
Is there any log i can upload that would help in finding out what is wrong here?
This asset is one that breaks unity when clicking with Inspector open:
