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Docs update: Preview 1.26.0.27
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1.26.0.0/1.26.0.27/Addons.html

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@@ -24480,7 +24480,7 @@ <h1><p id="BlockTraits">BlockTraits</p></h1>
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<tr>
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<td style="border-style:solid; border-width:3; padding:7px">"minecraft:connection"</td>
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<td style="border-style:solid; border-width:3; padding:7px">JSON Object</td>
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<td style="border-style:solid; border-width:3; padding:7px">Adds the connection states to a block. The values of these states are updated when the block or neighboring blocks change. ["Upcoming Creator Features" Experimental Toggle Required]</br>Experimental toggles required: Upcoming Creator Features</br><table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:2;">
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<td style="border-style:solid; border-width:3; padding:7px">Adds the connection states to a block. The values of these states are updated when the block or neighboring blocks change.</br>Experimental toggles required: Upcoming Creator Features (in format versions before 1.26.0)</br><table border="1" style="width:100%; border-style:solid; border-collapse:collapse; border-width:2;">
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<tr> <th style="border-style:solid; border-width:2;">Name</th> <th style="border-style:solid; border-width:2;">Type</th> <th style="border-style:solid; border-width:2;">Default Value</th> <th style="border-style:solid; border-width:2;">Description</th> </tr>
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<td style="border-style:solid; border-width:2; padding:8px">enabled_states</td>
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<td style="border-style:solid; border-width:1; padding:9px">minecraft:corner_and_cardinal_direction</td>
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<td style="border-style:solid; border-width:1; padding:9px">String</td>
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<td style="border-style:solid; border-width:1; padding:9px">Enables the states "minecraft:corner" (none, inner_left, inner_right, outer_left, outer_right) and "minecraft:cardinal_direction" (north, south, east, west</td>
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<td style="border-style:solid; border-width:1; padding:9px">Defines the cardinal placement direction of a block and enables corner connection behavior. Requires the Beta APIs experimental toggle to be enabled.</br></td>
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<td style="border-style:solid; border-width:1; padding:9px">Defines the cardinal placement direction of a block and enables corner connection behavior.</br></td>
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</tr>
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<td style="border-style:solid; border-width:1; padding:9px">minecraft:facing_direction</td>
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<td style="border-style:solid; border-width:4; padding:6px">camel_husk</td>
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<td style="border-style:solid; border-width:4; padding:6px">68504</td>
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<td style="border-style:solid; border-width:4; padding:6px">70552</td>
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<td style="border-style:solid; border-width:4; padding:6px">152</br></td>
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<td style="border-style:solid; border-width:4; padding:6px">skeleton_horse</td>
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<td style="border-style:solid; border-width:4; padding:6px">2186010</td>
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<td style="border-style:solid; border-width:4; padding:6px">2183962</td>
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<td style="border-style:solid; border-width:4; padding:6px">26</br></td>
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<td style="border-style:solid; border-width:4; padding:6px">zombie_horse</td>
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<td style="border-style:solid; border-width:4; padding:6px">2186011</td>
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<td style="border-style:solid; border-width:4; padding:6px">2183963</td>
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<td style="border-style:solid; border-width:4; padding:6px">27</br></td>
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<td style="border-style:solid; border-width:4; padding:6px">zombie_nautilus</td>
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<td style="border-style:solid; border-width:4; padding:6px">76694</td>
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<td style="border-style:solid; border-width:4; padding:6px">74646</td>
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<td style="border-style:solid; border-width:4; padding:6px">150</br></td>
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1.26.0.0/1.26.0.27/Blocks.html

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@@ -34,13 +34,13 @@ <h2></h2>
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<td style="border-style:solid; border-width:2; padding:8px">origin</td>
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<td style="border-style:solid; border-width:2; padding:8px">Vector [a, b, c]</td>
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<td style="border-style:solid; border-width:2; padding:8px">[-8.0, 0.0, -8.0]</td>
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<td style="border-style:solid; border-width:2; padding:8px">Minimal position of the bounds of the collision box. "origin" is specified as [x, y, z] and must be in the range (-8, 0, -8) to (8, 24, 8), inclusive. A max Y value above 16 requires 'format_version' >= 1.21.130 and the `Upcoming Creator Features` toggle</br></td>
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<td style="border-style:solid; border-width:2; padding:8px">Minimal position of the bounds of the collision box. "origin" is specified as [x, y, z] and must be in the range (-8, 0, -8) to (8, 24, 8), inclusive.</br></td>
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<td style="border-style:solid; border-width:2; padding:8px">size</td>
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<td style="border-style:solid; border-width:2; padding:8px">Vector [a, b, c]</td>
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<td style="border-style:solid; border-width:2; padding:8px">[16.0, 24.0, 16.0]</td>
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<td style="border-style:solid; border-width:2; padding:8px">Size of each side of the collision box. Size is specified as [x, y, z]. "origin" + "size" must be in the range (-8, 0, -8) to (8, 24, 8), inclusive. A max Y value above 16 requires 'format_version' >= 1.21.130 and the `Upcoming Creator Features` toggle</br></td>
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<td style="border-style:solid; border-width:2; padding:8px">Size of each side of the collision box. Size is specified as [x, y, z]. "origin" + "size" must be in the range (-8, 0, -8) to (8, 24, 8), inclusive.</br></td>
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@@ -286,7 +286,7 @@ <h3><p id="material_instances">material_instances</p></h3>
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<td style="border-style:solid; border-width:2; padding:8px">use_liquid_clipping</td>
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<td style="border-style:solid; border-width:2; padding:8px">Boolean</td>
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<td style="border-style:solid; border-width:2; padding:8px">false</td>
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<td style="border-style:solid; border-width:2; padding:8px">Whether this block uses the collider to visually clip the liquid.</br></td>
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<td style="border-style:solid; border-width:2; padding:8px">Whether this block uses the encompassing collider to visually clip the liquid. The encompassing collider is the smallest single AABB that contains all of the block's colliders.</br></td>
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