Limiting Beet (OOM crash) #4727
IngwiePhoenix
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The threaded beets importer uses as many threads as it has import stages. Typically, these are not too memory-hungry by themselves… Which plugins are you using? It could be that one of them is the culprit, especially if it has to do with audio processing (e.g., ReplayGain or Chromaprint). |
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Looks like it went quite hard. Any way I can limit it, to some degree? This was during a quiet import. I did see the
threaded
option, but as far as I can tell, its either yes or no, I can't just limit it to 2 or 4 threads (i have 8 cores in total).Beta Was this translation helpful? Give feedback.
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