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menu.cpp
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128 lines (114 loc) · 4.03 KB
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#include "menu.h"
#include "graphics.h"
void MenuOption::setPalette(Display& disp) {
this->setPaletteFunction(disp);
}
bool MenuOption::run(Display& disp, Controller *controllers, uint8_t controller_count) {
return this->runFunction(disp, controllers, controller_count);
}
void MenuOption::draw(Display& disp, int8_t origin_x, int8_t origin_y, int8_t override_color) {
for (int8_t y = 0; y < 10; y++) {
for (int8_t x = 0; x < 10; x++) {
char pixel = pgm_read_byte(&graphic[y * 10 + x]) - '0';
if (pixel < 0 || pixel > 9) {
pixel = 0;
}
if (pixel != 0 && override_color != -1) {
pixel = override_color;
}
disp.set_pixel(x + origin_x, y + origin_y, pixel);
}
}
}
void Menu::run() {
while (true) {
option_index = choose(option_index);
MenuOption& option = options[option_index];
bool quit = false;
while (!quit) {
quit = option.run(disp, controllers, controller_count);
}
}
}
uint8_t Menu::choose(uint8_t initial_option = 0) {
disp.palette[15] = RGB(4, 4, 4);
bool chosen = false;
unsigned long last_change = millis();
unsigned long last_brightness_change = millis();
while (!chosen) {
unsigned long now = millis();
int old_index = option_index;
Controller::update_state(controllers, controller_count);
if (now > last_change + 300) {
for (int c = 0; c < controller_count; c++) {
if (!controllers[c].is_connected()) {
continue;
}
if (controllers[c][Controller::Button::up]) {
option_index = (option_count + option_index - 1) % option_count;
}
if (controllers[c][Controller::Button::down]) {
option_index = (option_index + 1) % option_count;
}
if (controllers[c][Controller::Button::select]) {
chosen = true;
}
}
if (LEFT_RIGHT_BUTTONS_ENABLED && digitalRead(CONSOLE_RIGHT_BUTTON_PIN)) {
chosen = true;
}
if (LEFT_RIGHT_BUTTONS_ENABLED && digitalRead(CONSOLE_LEFT_BUTTON_PIN)) {
option_index = (option_index + 1) % option_count;
}
if (old_index != option_index) {
last_change = now;
}
}
// Update brightness with start + left and right
if (now > last_brightness_change + 400) {
byte brightness = disp.get_brightness();
bool left = false;
bool right = false;
for (int c = 0; c < controller_count; c++) {
if (!controllers[c].is_connected() || !controllers[c][Controller::Button::start]) {
continue;
}
left = left || controllers[c][Controller::Button::left];
right = right || controllers[c][Controller::Button::right];
}
if (left || right) {
brightness += DISPLAY_MAX_BRIGHTNESS;
brightness += left * -1 + right * 1;
brightness = brightness % DISPLAY_MAX_BRIGHTNESS;
disp.set_brightness(brightness);
last_brightness_change = now;
}
}
bool looping = abs(option_index - old_index) > 1;
int offset = (option_index - old_index) * 10;
offset = looping ? -offset / option_count : offset;
int increment = offset > 0 ? -1 : 1;
for (; offset != 0; offset += increment) {
disp.clear_all();
for (int i = option_index - 2; i <= option_index + 2; i++) {
int looped_i = (i + option_count) % option_count;
int8_t override_color = looped_i == old_index ? -1 : 15;
options[looped_i].draw(disp, 0, 10 * (i - option_index) + (disp.height / 4) + offset, override_color);
}
disp.refresh();
delay(15);
}
options[option_index].setPalette(disp);
disp.clear_all();
for (int i = option_index - 1; i <= option_index + 1; i++) {
int looped_i = (i + option_count) % option_count;
int8_t override_color = looped_i == option_index ? -1 : 15;
options[looped_i].draw(disp, 0, 10 * (i - option_index) + (disp.height / 4), override_color);
}
disp.refresh(false);
delay(4);
}
// Animate clearing the display, to avoid a power surge
Graphics::clear_rows(disp);
return option_index;
}