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Added round for data length computing
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src/graph_spectrum_calc.js

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -113,7 +113,7 @@ GraphSpectrumCalc._dataLoadFrequencyVsX = function(vsFieldNames, minValue = Infi
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// We divide it into FREQ_VS_THR_CHUNK_TIME_MS FFT chunks, we calculate the average throttle
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// for each chunk. We use a moving window to get more chunks available.
116-
const fftChunkLength = this._blackBoxRate * FREQ_VS_THR_CHUNK_TIME_MS / 1000;
116+
const fftChunkLength = Math.round(this._blackBoxRate * FREQ_VS_THR_CHUNK_TIME_MS / 1000);
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const fftChunkWindow = Math.round(fftChunkLength / FREQ_VS_THR_WINDOW_DIVISOR);
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let maxNoise = 0; // Stores the maximum amplitude of the fft over all chunks
@@ -156,9 +156,9 @@ GraphSpectrumCalc._dataLoadFrequencyVsX = function(vsFieldNames, minValue = Infi
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}
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// Translate the average vs value to a bin index
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const avgVsValue = sumVsValues / fftChunkLength;
159-
let vsBinIndex = Math.floor(NUM_VS_BINS * (avgVsValue - flightSamples.minValue) / (flightSamples.maxValue - flightSamples.minValue));
159+
let vsBinIndex = Math.round(NUM_VS_BINS * (avgVsValue - flightSamples.minValue) / (flightSamples.maxValue - flightSamples.minValue));
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// ensure that avgVsValue == flightSamples.maxValue does not result in an out of bounds access
161-
if (vsBinIndex === NUM_VS_BINS) { vsBinIndex = NUM_VS_BINS - 1; }
161+
if (vsBinIndex >= NUM_VS_BINS) { vsBinIndex = NUM_VS_BINS - 1; }
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numberSamples[vsBinIndex]++;
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// add the output from the fft to the row given by the vs value bin index
@@ -349,7 +349,7 @@ GraphSpectrumCalc._getFlightSamplesFreqVsX = function(vsFieldNames, minValue = I
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}
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// Calculate min max average of the VS values in the chunk what will used by spectrum data definition
352-
const fftChunkLength = this._blackBoxRate * FREQ_VS_THR_CHUNK_TIME_MS / 1000;
352+
const fftChunkLength = Math.round(this._blackBoxRate * FREQ_VS_THR_CHUNK_TIME_MS / 1000);
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const fftChunkWindow = Math.round(fftChunkLength / FREQ_VS_THR_WINDOW_DIVISOR);
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for (let fftChunkIndex = 0; fftChunkIndex + fftChunkLength < samplesCount; fftChunkIndex += fftChunkWindow) {
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for (const vsValueArray of vsValues) {

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