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src/introduction/about.typ

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@@ -14,13 +14,18 @@ The main goal of this book is to act as a complete guide that can take someone
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(with the #link(<knowledge>, [#underline[required prerequisite knowledge]]))
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from zero understanding of decompilation and assembly code to being able to read, understand, and
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decompile BFBB's C++ source code and corresponding assembly code.
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It also aims to answer any and all questions
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that you might have related to any aspect of the project.
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So what does this mean for you?
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If you read through this book
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you will learn about BFBB's game engine,
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the decompilation process,
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and how C++ code translates to assembly.
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You will see examples of how real game functions are decompiled
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from nothing but bytes.
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You will deepen your understanding of computer science,
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You will gain the knowledge required to be able to create your own custom mods
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and builds of BFBB.
@@ -103,6 +108,7 @@ or why we are adding instead of dividing,
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or what the formula means.
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You just have to solve for $x$ and that's it.
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When you realize that $x = 3$ you're done.
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You can forget about it and move on.
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The decompilation process is similar.
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Generally speaking there is only one way to write code

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