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zEntPlayer: Add declaration for zEntPlayerUpdateModel
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src/SB/Game/zEntPlayer.h

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@@ -411,6 +411,7 @@ void zEntPlayer_Init(xEnt* ent, xEntAsset* asset);
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void zEntPlayerExit(xEnt*);
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void zEntPlayerPreReset();
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void zEntPlayerReset(xEnt* ent);
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void zEntPlayerUpdateModel();
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void zEntPlayer_LoadSounds();
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void zEntPlayer_UnloadSounds();
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void zEntPlayer_ShadowModelEnable();

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