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Undo zWadUI .sbss regression
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src/SB/Game/zWadUI.cpp

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#include "zUI.h"
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// I believe this is correct?
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// Aren't these initialized to 0 if no initialization is given?
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zUIController* UIControl = 0;
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zUIControllerAsset* UIControlAsset = 0;
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zUIUserString* zUIString = 0;
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zUIUserStringAsset* zUIStringAsset = 0;
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#include "zUICustom.cpp"
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#include "zUIController.cpp"
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#include "zUIUserString.cpp"

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