- [HWR] Fix Z-fighting.
- Revise AOG compatibility.
- If possible don't define destructor with all initialized fields at declaration.
- Remove
constbefore non-pointer or non-reference function parameter. - Namespace
detailto anonymous one. - Remove underscore suffix for public fields.
- Make some player's sounds positional (interacting with switches, .etc).
- Play
got weaponsound on separate voice? - Rename
R3rDeviceFeatures::is_mipmap_available(i.e. can_generate_mipmap). - Rename
R3rR2Texture::generate_mipmapstogenerate_mipmap. - Rename
R3rLimits::max_mipmap_counttomax_mip_levels. - Rename
R3rR2TextureInitParam::mipmap_counttomip_count. - Rename
R3rR2TextureUpdateParam::mipmap_leveltomip_level. - HDR support.