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Enemies firing sound is muted if there's a wall between the player and the enemy #509

@WilliamWeberBerrutti

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@WilliamWeberBerrutti

This is noticeable on E1M1 on the S.T.A.R. Trooper secret. It's hard to find out when they stopped shooting so you can peek and shoot at them.

SFX Type: Adlib
OS: Arch Linux
Package: bstone 1.2.13-1 (AUR)

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