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console.error(`Closing WebSocket because timed out after ${this._nKeepAliveTimeoutMilliseconds} milliseconds waiting for ping/pong keep alive control frame.`);
console.error(`Closing WebSocket because timed out after ${this._nKeepAliveTimeoutMilliseconds} milliseconds waiting for ping/pong keep alive control frame.`);
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webSocket.close(
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/*CLOSE_NORMAL*/1000,// Chrome only supports 1000 or the 3000-3999 range ///* CloseEvent.Internal Error */ 1011,
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`Closing WebSocket because timed out after ${this._nKeepAliveTimeoutMilliseconds} milliseconds waiting for ping/pong keep alive control frame.`
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);
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webSocket.close(
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/*CLOSE_NORMAL*/1000,// Chrome only supports 1000 or the 3000-3999 range ///* CloseEvent.Internal Error */ 1011,
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`Closing WebSocket because timed out after ${this._nKeepAliveTimeoutMilliseconds} milliseconds waiting for ping/pong keep alive control frame.`
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