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Merge pull request #108 from bitbybit-dev/develop
v0.21.0
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LICENSE

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MIT License
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Copyright (c) 2025 Bit By Bit Developers
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Copyright (c) 2026 Bit by bit developers
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal

README.md

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BabylonJS game engine integration that allows easy drawing of geometry constructed by JSCAD, Manifold and OCCT kernels.
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[@bitbybit-dev/threejs](https://www.npmjs.com/package/@bitbybit-dev/threejs)
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ThreeJS game engine integration that allows easy drawing of geometry constructed by JSCAD, Manifold and OCCT kernels.
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[@bitbybit-dev/playcanvas](https://www.npmjs.com/package/@bitbybit-dev/playcanvas)
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PlayCanvas game engine integration that allows easy drawing of geometry constructed by JSCAD, Manifold and OCCT kernels.
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[@bitbybit-dev/core](https://www.npmjs.com/package/@bitbybit-dev/core)
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Assembles various packages and provides additional features that may combine all CAD kernels
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[@bitbybit-dev/jscad](https://www.npmjs.com/package/@bitbybit-dev/jscad)
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- `npm run test-jscad` - Test JSCAD package
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- `npm run test-manifold` - Test Manifold package
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- `npm run test-threejs` - Test ThreeJS package
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- `npm run test-playcanvas` - Test PlayCanvas package
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- `npm run test-babylonjs` - Test BabylonJS package
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### Troubleshooting
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If you encounter issues during setup:
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3. Delete node_modules and package-lock.json, then run `npm install`
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## Major Dependencies
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BabylonJS, ThreeJS, OpenCascade, Manifold, JSCAD, Verbnurbs
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BabylonJS, ThreeJS, PlayCanvas, OpenCascade, Manifold, JSCAD, Verbnurbs

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