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crazeteamfanquake
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doc: fix some typos
Signed-off-by: crazeteam <[email protected]>
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contrib/guix/patches/glibc-2.27-fcommon.patch

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@@ -5,7 +5,7 @@ Date: Fri May 6 11:03:04 2022 +0100
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build: use -fcommon to retain legacy behaviour with GCC 10
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GCC 10 started using -fno-common by default, which causes issues with
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the powerpc builds using gibc 2.27. A patch was commited to glibc to fix
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the powerpc builds using gibc 2.27. A patch was committed to glibc to fix
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the issue, 18363b4f010da9ba459b13310b113ac0647c2fcc but is non-trvial
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to backport, and was broken in at least one way, see the followup in
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commit 7650321ce037302bfc2f026aa19e0213b8d02fe6.

src/cuckoocache.h

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@@ -359,7 +359,7 @@ class cache
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* @param bytes the approximate number of bytes to use for this data
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* structure
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* @returns A pair of the maximum number of elements storable (see setup()
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* documentation for more detail) and the approxmiate total size of these
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* documentation for more detail) and the approximate total size of these
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* elements in bytes or std::nullopt if the size requested is too large.
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*/
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std::optional<std::pair<uint32_t, size_t>> setup_bytes(size_t bytes)

src/script/miniscript.h

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@@ -1617,7 +1617,7 @@ struct Node {
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//! Produce a witness for this script, if possible and given the information available in the context.
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//! The non-malleable satisfaction is guaranteed to be valid if it exists, and ValidSatisfaction()
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//! is true. If IsSane() holds, this satisfaction is guaranteed to succeed in case the node's
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//! conditions are satisfied (private keys and hash preimages available, locktimes satsified).
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//! conditions are satisfied (private keys and hash preimages available, locktimes satisfied).
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template<typename Ctx>
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Availability Satisfy(const Ctx& ctx, std::vector<std::vector<unsigned char>>& stack, bool nonmalleable = true) const {
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auto ret = ProduceInput(ctx);

test/functional/p2p_block_sync.py

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@@ -22,7 +22,7 @@ def setup_network(self):
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# node0 -> node1 -> node2
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# So node1 has both an inbound and outbound peer.
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# In our test, we will mine a block on node0, and ensure that it makes
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# to to both node1 and node2.
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# to both node1 and node2.
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self.connect_nodes(0, 1)
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self.connect_nodes(1, 2)
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