You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Initiating an outbound network connection currently involves the
following steps after the socket connection is established (see
`CConnman::OpenNetworkConnection` method):
1. set up node state
2. queue VERSION message
3. add new node to vector `m_nodes`
If we connect to ourself, it can happen that the sent VERSION message
(step 2) is received and processed locally *before* the node object
is added to the connection manager's `m_nodes` vector (step 3). In this
case, the self-connect remains undiscovered, as the detection doesn't
find the outbound peer in `m_nodes` yet (see `CConnman::CheckIncomingNonce`).
Fix this by swapping the order of 2. and 3., by taking the `PushNodeVersion`
call out of `InitializeNode` and doing that in the `SendMessages` method
instead, which is only called for `CNode` instances in `m_nodes`.
Thanks go to vasild, mzumsande, dergoegge and sipa for suggestions on
how to fix this.
0 commit comments