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In a wargame, we need a process to check each namespace (team) and look for nodes that are no longer on the chain tip. If they are stalled, they get killed. This prevents teams from firewalling themselves from enemy nodes and just waiting out the war game.
Simple version of this would be a script that checks each namespace after a block has been mined and looks for nodes that are no longer at the chain tip or who have been potentially forked off the chain by an attacker. Once if finds these nodes, kill the pods.
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