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if (nTime - pnode->nTimeConnected > m_peer_connect_timeout)
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if (nTime - node.nTimeConnected > m_peer_connect_timeout)
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{
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if (pnode->nLastRecv == 0 || pnode->nLastSend == 0)
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if (node.nLastRecv == 0 || node.nLastSend == 0)
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{
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LogPrint(BCLog::NET, "socket no message in first %i seconds, %d %d from %d\n", m_peer_connect_timeout, pnode->nLastRecv != 0, pnode->nLastSend != 0, pnode->GetId());
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pnode->fDisconnect = true;
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LogPrint(BCLog::NET, "socket no message in first %i seconds, %d %d from %d\n", m_peer_connect_timeout, node.nLastRecv != 0, node.nLastSend != 0, node.GetId());
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