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node/chainstate: Remove do/while loop
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+114
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src/node/chainstate.cpp

Lines changed: 114 additions & 115 deletions
Original file line numberDiff line numberDiff line change
@@ -28,139 +28,138 @@ std::optional<ChainstateLoadingError> LoadChainstate(bool fReset,
2828
return fReset || fReindexChainState || chainstate->CoinsTip().GetBestBlock().IsNull();
2929
};
3030

31-
do {
32-
try {
33-
LOCK(cs_main);
34-
chainman.InitializeChainstate(mempool);
35-
chainman.m_total_coinstip_cache = nCoinCacheUsage;
36-
chainman.m_total_coinsdb_cache = nCoinDBCache;
37-
38-
UnloadBlockIndex(mempool, chainman);
39-
40-
auto& pblocktree{chainman.m_blockman.m_block_tree_db};
41-
// new CBlockTreeDB tries to delete the existing file, which
42-
// fails if it's still open from the previous loop. Close it first:
43-
pblocktree.reset();
44-
pblocktree.reset(new CBlockTreeDB(nBlockTreeDBCache, false, fReset));
45-
46-
if (fReset) {
47-
pblocktree->WriteReindexing(true);
48-
//If we're reindexing in prune mode, wipe away unusable block files and all undo data files
49-
if (fPruneMode)
50-
CleanupBlockRevFiles();
51-
}
31+
try {
32+
LOCK(cs_main);
33+
chainman.InitializeChainstate(mempool);
34+
chainman.m_total_coinstip_cache = nCoinCacheUsage;
35+
chainman.m_total_coinsdb_cache = nCoinDBCache;
36+
37+
UnloadBlockIndex(mempool, chainman);
38+
39+
auto& pblocktree{chainman.m_blockman.m_block_tree_db};
40+
// new CBlockTreeDB tries to delete the existing file, which
41+
// fails if it's still open from the previous loop. Close it first:
42+
pblocktree.reset();
43+
pblocktree.reset(new CBlockTreeDB(nBlockTreeDBCache, false, fReset));
44+
45+
if (fReset) {
46+
pblocktree->WriteReindexing(true);
47+
//If we're reindexing in prune mode, wipe away unusable block files and all undo data files
48+
if (fPruneMode)
49+
CleanupBlockRevFiles();
50+
}
51+
52+
if (ShutdownRequested()) return ChainstateLoadingError::SHUTDOWN_PROBED;
5253

54+
// LoadBlockIndex will load fHavePruned if we've ever removed a
55+
// block file from disk.
56+
// Note that it also sets fReindex based on the disk flag!
57+
// From here on out fReindex and fReset mean something different!
58+
if (!chainman.LoadBlockIndex()) {
5359
if (ShutdownRequested()) return ChainstateLoadingError::SHUTDOWN_PROBED;
60+
return ChainstateLoadingError::ERROR_LOADING_BLOCK_DB;
61+
}
5462

55-
// LoadBlockIndex will load fHavePruned if we've ever removed a
56-
// block file from disk.
57-
// Note that it also sets fReindex based on the disk flag!
58-
// From here on out fReindex and fReset mean something different!
59-
if (!chainman.LoadBlockIndex()) {
60-
if (ShutdownRequested()) return ChainstateLoadingError::SHUTDOWN_PROBED;
61-
return ChainstateLoadingError::ERROR_LOADING_BLOCK_DB;
62-
}
63+
if (!chainman.BlockIndex().empty() &&
64+
!chainman.m_blockman.LookupBlockIndex(chainparams.GetConsensus().hashGenesisBlock)) {
65+
return ChainstateLoadingError::ERROR_BAD_GENESIS_BLOCK;
66+
}
6367

64-
if (!chainman.BlockIndex().empty() &&
65-
!chainman.m_blockman.LookupBlockIndex(chainparams.GetConsensus().hashGenesisBlock)) {
66-
return ChainstateLoadingError::ERROR_BAD_GENESIS_BLOCK;
67-
}
68+
// Check for changed -prune state. What we are concerned about is a user who has pruned blocks
69+
// in the past, but is now trying to run unpruned.
70+
if (fHavePruned && !fPruneMode) {
71+
return ChainstateLoadingError::ERROR_PRUNED_NEEDS_REINDEX;
72+
}
73+
74+
// At this point blocktree args are consistent with what's on disk.
75+
// If we're not mid-reindex (based on disk + args), add a genesis block on disk
76+
// (otherwise we use the one already on disk).
77+
// This is called again in ThreadImport after the reindex completes.
78+
if (!fReindex && !chainman.ActiveChainstate().LoadGenesisBlock()) {
79+
return ChainstateLoadingError::ERROR_LOAD_GENESIS_BLOCK_FAILED;
80+
}
6881

69-
// Check for changed -prune state. What we are concerned about is a user who has pruned blocks
70-
// in the past, but is now trying to run unpruned.
71-
if (fHavePruned && !fPruneMode) {
72-
return ChainstateLoadingError::ERROR_PRUNED_NEEDS_REINDEX;
82+
// At this point we're either in reindex or we've loaded a useful
83+
// block tree into BlockIndex()!
84+
85+
for (CChainState* chainstate : chainman.GetAll()) {
86+
chainstate->InitCoinsDB(
87+
/* cache_size_bytes */ nCoinDBCache,
88+
/* in_memory */ false,
89+
/* should_wipe */ fReset || fReindexChainState);
90+
91+
chainstate->CoinsErrorCatcher().AddReadErrCallback([]() {
92+
uiInterface.ThreadSafeMessageBox(
93+
_("Error reading from database, shutting down."),
94+
"", CClientUIInterface::MSG_ERROR);
95+
});
96+
97+
// If necessary, upgrade from older database format.
98+
// This is a no-op if we cleared the coinsviewdb with -reindex or -reindex-chainstate
99+
if (!chainstate->CoinsDB().Upgrade()) {
100+
return ChainstateLoadingError::ERROR_CHAINSTATE_UPGRADE_FAILED;
73101
}
74102

75-
// At this point blocktree args are consistent with what's on disk.
76-
// If we're not mid-reindex (based on disk + args), add a genesis block on disk
77-
// (otherwise we use the one already on disk).
78-
// This is called again in ThreadImport after the reindex completes.
79-
if (!fReindex && !chainman.ActiveChainstate().LoadGenesisBlock()) {
80-
return ChainstateLoadingError::ERROR_LOAD_GENESIS_BLOCK_FAILED;
103+
// ReplayBlocks is a no-op if we cleared the coinsviewdb with -reindex or -reindex-chainstate
104+
if (!chainstate->ReplayBlocks()) {
105+
return ChainstateLoadingError::ERROR_REPLAYBLOCKS_FAILED;
81106
}
82107

83-
// At this point we're either in reindex or we've loaded a useful
84-
// block tree into BlockIndex()!
85-
86-
for (CChainState* chainstate : chainman.GetAll()) {
87-
chainstate->InitCoinsDB(
88-
/* cache_size_bytes */ nCoinDBCache,
89-
/* in_memory */ false,
90-
/* should_wipe */ fReset || fReindexChainState);
91-
92-
chainstate->CoinsErrorCatcher().AddReadErrCallback([]() {
93-
uiInterface.ThreadSafeMessageBox(
94-
_("Error reading from database, shutting down."),
95-
"", CClientUIInterface::MSG_ERROR);
96-
});
97-
98-
// If necessary, upgrade from older database format.
99-
// This is a no-op if we cleared the coinsviewdb with -reindex or -reindex-chainstate
100-
if (!chainstate->CoinsDB().Upgrade()) {
101-
return ChainstateLoadingError::ERROR_CHAINSTATE_UPGRADE_FAILED;
102-
}
108+
// The on-disk coinsdb is now in a good state, create the cache
109+
chainstate->InitCoinsCache(nCoinCacheUsage);
110+
assert(chainstate->CanFlushToDisk());
103111

104-
// ReplayBlocks is a no-op if we cleared the coinsviewdb with -reindex or -reindex-chainstate
105-
if (!chainstate->ReplayBlocks()) {
106-
return ChainstateLoadingError::ERROR_REPLAYBLOCKS_FAILED;
112+
if (!is_coinsview_empty(chainstate)) {
113+
// LoadChainTip initializes the chain based on CoinsTip()'s best block
114+
if (!chainstate->LoadChainTip()) {
115+
return ChainstateLoadingError::ERROR_LOADCHAINTIP_FAILED;
107116
}
117+
assert(chainstate->m_chain.Tip() != nullptr);
118+
}
119+
}
120+
} catch (const std::exception& e) {
121+
LogPrintf("%s\n", e.what());
122+
return ChainstateLoadingError::ERROR_GENERIC_BLOCKDB_OPEN_FAILED;
123+
}
124+
125+
if (!fReset) {
126+
LOCK(cs_main);
127+
auto chainstates{chainman.GetAll()};
128+
if (std::any_of(chainstates.begin(), chainstates.end(),
129+
[](const CChainState* cs) EXCLUSIVE_LOCKS_REQUIRED(cs_main) { return cs->NeedsRedownload(); })) {
130+
return ChainstateLoadingError::ERROR_BLOCKS_WITNESS_INSUFFICIENTLY_VALIDATED;
131+
}
132+
}
108133

109-
// The on-disk coinsdb is now in a good state, create the cache
110-
chainstate->InitCoinsCache(nCoinCacheUsage);
111-
assert(chainstate->CanFlushToDisk());
134+
try {
135+
LOCK(cs_main);
112136

113-
if (!is_coinsview_empty(chainstate)) {
114-
// LoadChainTip initializes the chain based on CoinsTip()'s best block
115-
if (!chainstate->LoadChainTip()) {
116-
return ChainstateLoadingError::ERROR_LOADCHAINTIP_FAILED;
117-
}
118-
assert(chainstate->m_chain.Tip() != nullptr);
137+
for (CChainState* chainstate : chainman.GetAll()) {
138+
if (!is_coinsview_empty(chainstate)) {
139+
uiInterface.InitMessage(_("Verifying blocks…").translated);
140+
if (fHavePruned && check_blocks > MIN_BLOCKS_TO_KEEP) {
141+
LogPrintf("Prune: pruned datadir may not have more than %d blocks; only checking available blocks\n",
142+
MIN_BLOCKS_TO_KEEP);
119143
}
120-
}
121-
} catch (const std::exception& e) {
122-
LogPrintf("%s\n", e.what());
123-
return ChainstateLoadingError::ERROR_GENERIC_BLOCKDB_OPEN_FAILED;
124-
}
125144

126-
if (!fReset) {
127-
LOCK(cs_main);
128-
auto chainstates{chainman.GetAll()};
129-
if (std::any_of(chainstates.begin(), chainstates.end(),
130-
[](const CChainState* cs) EXCLUSIVE_LOCKS_REQUIRED(cs_main) { return cs->NeedsRedownload(); })) {
131-
return ChainstateLoadingError::ERROR_BLOCKS_WITNESS_INSUFFICIENTLY_VALIDATED;
132-
}
133-
}
145+
const CBlockIndex* tip = chainstate->m_chain.Tip();
146+
RPCNotifyBlockChange(tip);
147+
if (tip && tip->nTime > GetTime() + MAX_FUTURE_BLOCK_TIME) {
148+
return ChainstateLoadingError::ERROR_BLOCK_FROM_FUTURE;
149+
}
134150

135-
try {
136-
LOCK(cs_main);
137-
138-
for (CChainState* chainstate : chainman.GetAll()) {
139-
if (!is_coinsview_empty(chainstate)) {
140-
uiInterface.InitMessage(_("Verifying blocks…").translated);
141-
if (fHavePruned && check_blocks > MIN_BLOCKS_TO_KEEP) {
142-
LogPrintf("Prune: pruned datadir may not have more than %d blocks; only checking available blocks\n",
143-
MIN_BLOCKS_TO_KEEP);
144-
}
145-
146-
const CBlockIndex* tip = chainstate->m_chain.Tip();
147-
RPCNotifyBlockChange(tip);
148-
if (tip && tip->nTime > GetTime() + MAX_FUTURE_BLOCK_TIME) {
149-
return ChainstateLoadingError::ERROR_BLOCK_FROM_FUTURE;
150-
}
151-
152-
if (!CVerifyDB().VerifyDB(
153-
*chainstate, chainparams, chainstate->CoinsDB(),
154-
check_level,
155-
check_blocks)) {
156-
return ChainstateLoadingError::ERROR_CORRUPTED_BLOCK_DB;
157-
}
151+
if (!CVerifyDB().VerifyDB(
152+
*chainstate, chainparams, chainstate->CoinsDB(),
153+
check_level,
154+
check_blocks)) {
155+
return ChainstateLoadingError::ERROR_CORRUPTED_BLOCK_DB;
158156
}
159157
}
160-
} catch (const std::exception& e) {
161-
LogPrintf("%s\n", e.what());
162-
return ChainstateLoadingError::ERROR_GENERIC_BLOCKDB_OPEN_FAILED;
163158
}
164-
} while(false);
159+
} catch (const std::exception& e) {
160+
LogPrintf("%s\n", e.what());
161+
return ChainstateLoadingError::ERROR_GENERIC_BLOCKDB_OPEN_FAILED;
162+
}
163+
165164
return std::nullopt;
166165
}

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