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- update all references to previous 1.63.0 MSRV.
- update the rust-version to 1.85.0.
- update the CI to not exclude bdk_electrum anymore.
- update the ci/pin-msrv.sh to 1.85.0.
Copy file name to clipboardExpand all lines: CONTRIBUTING.md
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@@ -46,7 +46,7 @@ Every new feature should be covered by functional tests where possible.
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When refactoring, structure your PR to make it easy to review and don't
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hesitate to split it into multiple small, focused PRs.
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The Minimum Supported Rust Version is **1.63.0** (enforced by our CI).
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The Minimum Supported Rust Version is **1.85.0** (enforced by our CI).
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Commits should cover both the issue fixed and the solution's rationale.
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These [guidelines](https://chris.beams.io/posts/git-commit/) should be kept in mind. Commit messages follow the ["Conventional Commits 1.0.0"](https://www.conventionalcommits.org/en/v1.0.0/) to make commit histories easier to read by humans and automated tools. All commits must be [GPG signed](https://docs.github.com/en/authentication/managing-commit-signature-verification/signing-commits).
<a href="https://blog.rust-lang.org/2022/08/11/Rust-1.63.0.html"><img alt="Rustc Version 1.63.0+" src="https://img.shields.io/badge/rustc-1.63.0%2B-lightgrey.svg"/></a>
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<a href="https://blog.rust-lang.org/2025/02/20/Rust-1.85.0/"><img alt="Rustc Version 1.85.0+" src="https://img.shields.io/badge/rustc-1.85.0%2B-lightgrey.svg"/></a>
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<a href="https://discord.gg/d7NkDKm"><img alt="Chat on Discord" src="https://img.shields.io/discord/753336465005608961?logo=discord"></a>
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</p>
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@@ -58,15 +58,14 @@ Fully working examples of how to use these components are in `/examples`:
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## Minimum Supported Rust Version (MSRV)
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The following BDK crates maintains a MSRV of 1.63.0. To build these crates with the MSRV of 1.63.0 you will need to pin dependencies by running the [`pin-msrv.sh`](./ci/pin-msrv.sh) script.
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The following BDK crates maintains a MSRV of 1.85.0. To build these crates with the MSRV of 1.85.0 you will need to pin dependencies by running the [`pin-msrv.sh`](./ci/pin-msrv.sh) script.
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