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At the moment the editor only works with convex blocks, so there is no way to add loop cuts. I do want to move to a general mesh editor in the future, but that will require making some changes to the core engine first. |
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Hello, I am using this to make a game that will use stuff like vertex lighting and colors, I am more used to unity's probuilder, I think there should be a subdivide/loop cut feature for cyclops if it is a map editor, thanks!
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