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Move the FPS counter in debug mode (#39)
1 parent 8b23f82 commit d066ac2

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2 files changed

+2
-2
lines changed

2 files changed

+2
-2
lines changed

source/code/MenuSystem.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -274,7 +274,7 @@ void Menu::Draw(SDL_Renderer* target) {
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Ticks = SDL_GetTicks();
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}
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fpsField.SetText(FPS);
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fpsField.Draw(globalData.screen, globalData.xsize - 4, 4, sago::SagoTextField::Alignment::right, sago::SagoTextField::VerticalAlignment::top);
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fpsField.Draw(globalData.screen, globalData.xsize - 4, 4, sago::SagoTextField::Alignment::right, sago::SagoTextField::VerticalAlignment::top, &globalData.logicalResize);
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#endif
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}
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void Menu::ProcessInput(const SDL_Event& event, bool& processed) {

source/code/main.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -759,7 +759,7 @@ void DrawEverything(int xsize, int ysize,BlockGameSdl* theGame, BlockGameSdl* th
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Ticks = SDL_GetTicks();
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}
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fpsField.SetText(FPS);
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fpsField.Draw(globalData.screen, globalData.xsize - 4, 4, sago::SagoTextField::Alignment::right, sago::SagoTextField::VerticalAlignment::top);
762+
fpsField.Draw(globalData.screen, globalData.xsize - 4, 4, sago::SagoTextField::Alignment::right, sago::SagoTextField::VerticalAlignment::top, &globalData.logicalResize);
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#endif
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}
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