1+ /*
2+ ===========================================================================
3+ * Sago Multi Scrambler Puzzle
4+ Copyright (C) 2024 Poul Sander
5+
6+ This program is free software: you can redistribute it and/or modify
7+ it under the terms of the GNU General Public License as published by
8+ the Free Software Foundation, either version 2 of the License, or
9+ (at your option) any later version.
10+
11+ This program is distributed in the hope that it will be useful,
12+ but WITHOUT ANY WARRANTY; without even the implied warranty of
13+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14+ GNU General Public License for more details.
15+
16+ You should have received a copy of the GNU General Public License
17+ along with this program. If not, see http://www.gnu.org/licenses/
18+
19+ Source information and contacts persons can be found at
20+ https://github.com/sago007/sago_multi_scrambler_puzzle2
21+ ===========================================================================
22+ */
23+
24+ #include " SagoImGui.hpp"
25+
26+
27+
28+ void InitImGui (SDL_Window* window, SDL_Renderer* renderer, int width, int height) {
29+ // Setup Dear ImGui context
30+ IMGUI_CHECKVERSION ();
31+ ImGui::CreateContext ();
32+ ImGuiIO& io = ImGui::GetIO (); (void )io;
33+ io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
34+ io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
35+ io.DisplaySize .x = static_cast <float >(width);
36+ io.DisplaySize .y = static_cast <float >(height);
37+
38+ io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;
39+
40+ // Setup Dear ImGui style
41+ ImGui::StyleColorsDark ();
42+ // ImGui::StyleColorsLight();
43+
44+ // Setup Platform/Renderer backends
45+ ImGui_ImplSDL2_InitForSDLRenderer (window, renderer);
46+ ImGui_ImplSDLRenderer2_Init (renderer);
47+ }
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