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Description
This would allow for player skins to persist across different servers.
We would have to take into consideration existing skins for users who bought the game, where we delegate to Mojang's API until said user sets a skin ou our skin server (and gets marked as dirty and preferred to Mojang's skin server).
It might be nice for it to be version agnostic, and implement a way to "steve-ify" modern thin skins, so even moving to an older server (e.g. GregTech: New Horizons) players' skin would look mostly normal.
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