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3ds Max Integration

This is an example of using an Autodesk Application Package to load PrEditor into 3ds Max. This adds a PrEditor item to the Scripting menu in 3ds Max's menu bar to show PrEditor. It adds the excepthook so if a python exception is raised it will prompt the user to show PrEditor. PrEditor will show all python stdout/stderr output generated after the plugin is loaded.

Setup

Make sure to follow these setup instructions first to create the virtualenv.

Use

The preditor/dccs/studiomax directory is setup as a 3ds Max Application Plugin. To load it in 3ds Max add the full path to that directory to the ADSK_APPLICATION_PLUGINS environment variable. You can use ; on windows and : on linux to join multiple paths together.