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Conclusion

date: 2026-03-17 author: shruti2522

We have decided not to go ahead with Collector: Allocator. One of the main reasons is that it requires the collector to be non-moving, but the whole point of this redesign is to move Boa towards a moving GC, so implementing a feature that fundamentally depends on objects never moving works against that goal. The rest of the reasoning is documented in collector_allocator_supertrait.md.