Updating React Client Game State Manually Serverside #1116
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ayushnpatel
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Hey, what's the best approach to updating react client game state manually? Currently, I have a player move that will skip through multiple phases, but in between those phases there's state changes on the game server side that I want to be able to show the client. However, I don't think the client state gets updated unless the move finally ends, so all of the state change that happens between phases won't be seen on the client side.
I was looking a bit at the server code and seeing when the state updates are sent to the client and it looks like they're sent at the end of the moves. I was wondering if there's anything I can do in this situation, such as pushing state changes to client manually when a phase ends or altering bg.io code in a way that could make that work.
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