Publication on the VSCode marketplace and beyond. #22
Replies: 2 comments
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I think one issue with publishing to the vscode marketplace is that the extension would then be subjected to the vscode marketplace licensing terms. One of the consequences of that would be that it technically wouldn't be allowed to be used, legally speaking at least, in non official VS Code forks like VSCodium or Cursor for e.g. And my guess is that if the creator made this open source, the intention is to make it useable in all versions of VS Code, including unofficial ones not made by Microsoft. |
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Some of the requirements I didn't like or maybe just my interpretation of them was wrong. Also my code was kind of embarrassing... lol. This last release was a little better. Maybe when it's more mature and feature complete I will do it. I'm now getting notifications for this board now... |
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Hey, I just found this plugin and it has revolutionized the way I code in Unreal! No longer would I have to wait for intellisense, or struggle not using vim key binds in visual studio. I wish you could publish this plugin to the vscode marketplace so that more can discover it, or you could even release it on the unreal marketplace, if you want to make some money, (although I am not sure if it complies with what epic expects out of products on it. Thank you for this plugin.
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