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Ill-conditioned quad or cubic curves can have 1 to 5 curvature maxima... so the current basic approach in Stroker is really approximative for thick curves > 5px ...
In branch better-curves, new adaptative algorithms achieve high quality, but its performance can be improved for general use.
See https://github.com/bourgesl/marlin-renderer/tree/better-curves
EA releases:
https://github.com/bourgesl/marlin-renderer/releases/tag/v1_0_0_EA_3
This is the Marlin-renderer 1.0.0 Early Access release 2 release providing better curve rendering i.e. stroke width along the quad / cubic curves is more accurate.
See screenshots of improvements:
more screenshots: at https://github.com/bourgesl/bourgesl.github.io/tree/master/marlin-better-curves
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