@@ -105,14 +105,11 @@ void C_BuildObituaryString(const int index)
105105 const mobjtype_t target = obituary -> target ;
106106 const mobjtype_t inflicter = obituary -> inflicter ;
107107 const mobjtype_t source = obituary -> source ;
108- const weapontype_t weapon = obituary -> weapon ;
109- const bool gibbed = obituary -> gibbed ;
110- const bool telefragged = obituary -> telefragged ;
111108
112109 if (buffer [0 ])
113110 return ;
114111
115- if (telefragged )
112+ if (obituary -> telefragged )
116113 {
117114 char sourcename [128 ] = "" ;
118115 char targetname [128 ] = "" ;
@@ -136,12 +133,8 @@ void C_BuildObituaryString(const int index)
136133 M_snprintf (buffer , buffersize , "%s telefragged %s." , C_GetPlayerName (), targetname );
137134 else
138135 M_snprintf (buffer , buffersize , "%s was telefragged by %s." , targetname , sourcename );
139-
140- buffer [0 ] = (char )toupper ((unsigned char )buffer [0 ]);
141- return ;
142136 }
143-
144- if (source != MT_NULL )
137+ else if (source != MT_NULL )
145138 {
146139 char sourcename [128 ];
147140
@@ -156,13 +149,13 @@ void C_BuildObituaryString(const int index)
156149 {
157150 if (isdefaultplayername ())
158151 M_snprintf (buffer , buffersize , "You were %s by %s %s that you exploded!" ,
159- (gibbed ? s_GIBBED : s_KILLED ),
152+ (obituary -> gibbed ? s_GIBBED : s_KILLED ),
160153 (inflictername && isvowel (inflictername [0 ]) ? "an" : "a" ),
161154 (inflictername ? inflictername : "barrel" ));
162155 else
163156 M_snprintf (buffer , buffersize , "%s was %s by %s %s that %s exploded!" ,
164157 playername ,
165- (gibbed ? s_GIBBED : s_KILLED ),
158+ (obituary -> gibbed ? s_GIBBED : s_KILLED ),
166159 (inflictername && isvowel (inflictername [0 ]) ? "an" : "a" ),
167160 (inflictername ? inflictername : "barrel" ),
168161 pronoun (personal ));
@@ -175,16 +168,13 @@ void C_BuildObituaryString(const int index)
175168
176169 M_snprintf (buffer , buffersize , "%s were %s by %s %s that %s %s exploded!" ,
177170 (isdefaultplayername () ? "You" : playername ),
178- (gibbed ? s_GIBBED : s_KILLED ),
171+ (obituary -> gibbed ? s_GIBBED : s_KILLED ),
179172 (inflictername && isvowel (inflictername [0 ]) ? "an" : "a" ),
180173 (inflictername ? inflictername : "barrel" ),
181174 (inflicter == killer || M_StringCompare (inflictername , killername ) ? "another" :
182175 (* killername && isvowel (killername [0 ]) ? "an" : "a" )),
183176 (* killername && !M_StringStartsWith (killername , "Deh_Actor_" ) ? killername : "monster" ));
184177 }
185-
186- buffer [0 ] = (char )toupper (buffer [0 ]);
187- return ;
188178 }
189179 else
190180 {
@@ -193,25 +183,23 @@ void C_BuildObituaryString(const int index)
193183 C_BuildThingName (targetname , sizeof (targetname ), target , obituary -> targetfriendly ,
194184 (obituary -> targetcorpse && source != target ), obituary -> targetname , "" );
195185
196- targetname [0 ] = (char )toupper (targetname [0 ]);
197-
198186 if (byplayer )
199187 {
200188 if (isdefaultplayername ())
201189 M_snprintf (buffer , buffersize , "%s was %s by %s %s that you exploded." ,
202- targetname , (gibbed ? s_GIBBED : s_KILLED ),
190+ targetname , (obituary -> gibbed ? s_GIBBED : s_KILLED ),
203191 (inflictername && isvowel (inflictername [0 ]) ? "an" : "a" ),
204192 (inflictername ? inflictername : "barrel" ));
205193 else
206194 M_snprintf (buffer , buffersize , "%s was %s by %s %s that %s exploded." ,
207- targetname , (gibbed ? s_GIBBED : s_KILLED ),
195+ targetname , (obituary -> gibbed ? s_GIBBED : s_KILLED ),
208196 (inflictername && isvowel (inflictername [0 ]) ? "an" : "a" ),
209197 (inflictername ? inflictername : "barrel" ),
210198 playername );
211199 }
212200 else if (source == target )
213201 M_snprintf (buffer , buffersize , "%s was %s by %s %s that they exploded." ,
214- targetname , (gibbed ? s_GIBBED : s_KILLED ),
202+ targetname , (obituary -> gibbed ? s_GIBBED : s_KILLED ),
215203 (inflictername && isvowel (inflictername [0 ]) ? "an" : "a" ),
216204 (inflictername ? inflictername : "barrel" ));
217205 else
@@ -221,21 +209,19 @@ void C_BuildObituaryString(const int index)
221209 mobjinfo [killer ].name1 : "" );
222210
223211 M_snprintf (buffer , buffersize , "%s was %s by %s %s that %s %s exploded." ,
224- targetname , (gibbed ? s_GIBBED : s_KILLED ),
212+ targetname , (obituary -> gibbed ? s_GIBBED : s_KILLED ),
225213 (inflictername && isvowel (inflictername [0 ]) ? "an" : "a" ),
226214 (inflictername ? inflictername : "barrel" ),
227215 (inflicter == killer || M_StringCompare (inflictername , killername ) ? "another" :
228216 (* killername && isvowel (killername [0 ]) ? "an" : "a" )),
229217 (* killername && !M_StringStartsWith (killername , "Deh_Actor_" ) ? killername : "monster" ));
230218 }
231-
232- buffer [0 ] = (char )toupper (buffer [0 ]);
233- return ;
234219 }
235220 }
236-
237- if (obituary -> sourceisplayer || source == MT_BFG )
221+ else if (obituary -> sourceisplayer || source == MT_BFG )
238222 {
223+ const weapontype_t weapon = obituary -> weapon ;
224+
239225 if (isdefaultplayername ())
240226 {
241227 if (obituary -> targetisplayer )
@@ -244,7 +230,7 @@ void C_BuildObituaryString(const int index)
244230 M_snprintf (buffer , buffersize , "You %s yourself!" , s_KILLED );
245231 else
246232 M_snprintf (buffer , buffersize , "You %s yourself with your own %s!" ,
247- (gibbed ? s_GIBBED : s_KILLED ), weaponinfo [weapon ].name );
233+ (obituary -> gibbed ? s_GIBBED : s_KILLED ), weaponinfo [weapon ].name );
248234 }
249235 else
250236 {
@@ -255,10 +241,10 @@ void C_BuildObituaryString(const int index)
255241
256242 if (weapon == wp_fist && viewplayer -> powers [pw_strength ])
257243 M_snprintf (buffer , buffersize , "You %s %s with your %s while %s." ,
258- C_KillVerb (target , gibbed ), targetname , weaponinfo [weapon ].name , berserk );
244+ C_KillVerb (target , obituary -> gibbed ), targetname , weaponinfo [weapon ].name , berserk );
259245 else
260246 M_snprintf (buffer , buffersize , "You %s %s with your %s." ,
261- C_KillVerb (target , gibbed ), targetname , weaponinfo [weapon ].name );
247+ C_KillVerb (target , obituary -> gibbed ), targetname , weaponinfo [weapon ].name );
262248 }
263249 }
264250 else
@@ -269,7 +255,7 @@ void C_BuildObituaryString(const int index)
269255 M_snprintf (buffer , buffersize , "%s %s %s!" , playername , s_KILLED , pronoun (reflexive ));
270256 else
271257 M_snprintf (buffer , buffersize , "%s %s %s with %s own %s!" ,
272- playername , (gibbed ? s_GIBBED : s_KILLED ), pronoun (reflexive ),
258+ playername , (obituary -> gibbed ? s_GIBBED : s_KILLED ), pronoun (reflexive ),
273259 pronoun (possessive ), weaponinfo [weapon ].name );
274260 }
275261 else
@@ -281,80 +267,62 @@ void C_BuildObituaryString(const int index)
281267
282268 if (weapon == wp_fist && viewplayer -> powers [pw_strength ])
283269 M_snprintf (buffer , buffersize , "%s %s %s with %s %s while %s." ,
284- playername , C_KillVerb (target , gibbed ), targetname , pronoun (possessive ),
270+ playername , C_KillVerb (target , obituary -> gibbed ), targetname , pronoun (possessive ),
285271 weaponinfo [weapon ].name , berserk );
286272 else
287273 M_snprintf (buffer , buffersize , "%s %s %s with %s %s." ,
288- playername , C_KillVerb (target , gibbed ), targetname , pronoun (possessive ),
274+ playername , C_KillVerb (target , obituary -> gibbed ), targetname , pronoun (possessive ),
289275 weaponinfo [weapon ].name );
290276 }
291277 }
292-
293- buffer [0 ] = (char )toupper (buffer [0 ]);
294- return ;
295- }
296-
297- C_BuildThingName (sourcename , sizeof (sourcename ), source ,
298- obituary -> sourcefriendly , false, obituary -> sourcename , "" );
299-
300- if (obituary -> targetisplayer )
301- {
302- if (isdefaultplayername ())
303- M_snprintf (buffer , buffersize , "You were %s by %s!" ,
304- (gibbed ? s_GIBBED : s_KILLED ), sourcename );
305- else
306- M_snprintf (buffer , buffersize , "%s was %s by %s!" ,
307- playername , (gibbed ? s_GIBBED : s_KILLED ), sourcename );
308278 }
309279 else
310280 {
311- char targetname [128 ];
281+ C_BuildThingName (sourcename , sizeof (sourcename ), source ,
282+ obituary -> sourcefriendly , false, obituary -> sourcename , "" );
312283
313- sourcename [0 ] = (char )toupper (sourcename [0 ]);
284+ if (obituary -> targetisplayer )
285+ {
286+ if (isdefaultplayername ())
287+ M_snprintf (buffer , buffersize , "You were %s by %s!" ,
288+ (obituary -> gibbed ? s_GIBBED : s_KILLED ), sourcename );
289+ else
290+ M_snprintf (buffer , buffersize , "%s was %s by %s!" ,
291+ playername , (obituary -> gibbed ? s_GIBBED : s_KILLED ), sourcename );
292+ }
293+ else
294+ {
295+ char targetname [128 ];
314296
315- C_BuildThingName (targetname , sizeof (targetname ), target ,
316- obituary -> targetfriendly , false, obituary -> targetname ,
317- (source > MT_NULL && source < NUMMOBJTYPES ? mobjinfo [source ].name1 : "" ));
297+ C_BuildThingName (targetname , sizeof (targetname ), target ,
298+ obituary -> targetfriendly , false, obituary -> targetname ,
299+ (source > MT_NULL && source < NUMMOBJTYPES ? mobjinfo [source ].name1 : "" ));
318300
319- M_snprintf (buffer , buffersize , "%s %s %s." ,
320- sourcename , C_KillVerb (target , gibbed ), targetname );
301+ M_snprintf (buffer , buffersize , "%s %s %s." ,
302+ sourcename , C_KillVerb (target , obituary -> gibbed ), targetname );
303+ }
321304 }
322-
323- buffer [0 ] = (char )toupper (buffer [0 ]);
324- return ;
325305 }
326-
327- if (obituary -> targetisplayer )
306+ else if (obituary -> targetisplayer )
328307 {
329308 if (obituary -> crushed )
330309 {
331310 if (isdefaultplayername ())
332311 M_snprintf (buffer , buffersize , "You were crushed to death!" );
333312 else
334313 M_snprintf (buffer , buffersize , "%s was crushed to death!" , playername );
335-
336- buffer [0 ] = (char )toupper (buffer [0 ]);
337- return ;
338314 }
339-
340- if (obituary -> terraintype >= LIQUID && obituary -> terraintype < NUMTERRAINTYPES )
341- {
315+ else if (obituary -> terraintype >= LIQUID && obituary -> terraintype < NUMTERRAINTYPES )
342316 M_snprintf (buffer , buffersize , "%s died in %s." ,
343317 C_GetPlayerName (), liquids [obituary -> terraintype - LIQUID ][english ]);
344- buffer [0 ] = (char )toupper (buffer [0 ]);
345- return ;
346- }
347318 else
348319 {
349- const short floorpic = ( short ) obituary -> floorpic ;
320+ const short floorpic = obituary -> floorpic ;
350321
351322 if ((floorpic >= RROCK05 && floorpic <= RROCK08 ) || (floorpic >= SLIME09 && floorpic <= SLIME12 ))
352323 M_snprintf (buffer , buffersize , "%s died on molten rock." , C_GetPlayerName ());
353324 else
354325 M_snprintf (buffer , buffersize , "%s died." , C_GetPlayerName ());
355-
356- buffer [0 ] = (char )toupper (buffer [0 ]);
357- return ;
358326 }
359327 }
360328 else if (obituary -> crushed )
@@ -364,12 +332,11 @@ void C_BuildObituaryString(const int index)
364332 C_BuildThingName (targetname , sizeof (targetname ), target ,
365333 obituary -> targetfriendly , obituary -> targetcorpse , obituary -> targetname , "" );
366334
367- targetname [0 ] = (char )toupper (targetname [0 ]);
368-
369335 M_snprintf (buffer , buffersize , "%s was crushed to death." , targetname );
370- buffer [0 ] = (char )toupper (buffer [0 ]);
371- return ;
372336 }
337+
338+ if (buffer [0 ])
339+ buffer [0 ] = (char )toupper (buffer [0 ]);
373340}
374341
375342static bool C_SameObituary (const obituaryinfo_t * a , const obituaryinfo_t * b )
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