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linked_list.c
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180 lines (160 loc) · 4.1 KB
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#include <stdio.h>
#include <stdlib.h>
struct list_node_s {
int data;
struct list_node_s* next;
};
int Insert(int value, struct list_node_s** head_p);
void Print(struct list_node_s* head_p);
int Member(int value, struct list_node_s* head_p);
int Delete(int value, struct list_node_s** head_p);
void Free_list(struct list_node_s** head_p);
int Is_empty(struct list_node_s* head_p);
char Get_command(void);
int Get_value(void);
int main(void) {
char command;
int value;
struct list_node_s* head_p = NULL;
command = Get_command();
while (command != 'q' && command != 'Q') {
switch (command) {
case 'i':
case 'I':
value = Get_value();
Insert(value, &head_p);
break;
case 'p':
case 'P':
Print(head_p);
break;
case 'm':
case 'M':
value = Get_value();
Member(value, head_p);
break;
case 'd':
case 'D':
value = Get_value();
Delete(value, &head_p);
break;
default:
printf("There is no %c command\n", command);
printf("Please try again\n");
}
command = Get_command();
}
Free_list(&head_p);
return 0;
}
int Insert(int value, struct list_node_s** head_pp) {
struct list_node_s* curr_p = *head_pp;
struct list_node_s* pred_p = NULL;
struct list_node_s* temp_p;
while (curr_p != NULL && curr_p->data < value) {
pred_p = curr_p;
curr_p = curr_p->next;
}
if (curr_p == NULL || curr_p->data > value) {
temp_p = malloc(sizeof(struct list_node_s));
temp_p->data = value;
temp_p->next = curr_p;
if (pred_p == NULL)
*head_pp = temp_p;
else
pred_p->next = temp_p;
return 1;
} else { /* value in list */
printf("%d is already in the list\n", value);
return 0;
}
}
void Print(struct list_node_s* head_p) {
struct list_node_s* curr_p;
printf("list = ");
curr_p = head_p;
while (curr_p != (struct list_node_s*) NULL) {
printf("%d ", curr_p->data);
curr_p = curr_p->next;
}
printf("\n");
}
int Member(int value, struct list_node_s* head_p) {
struct list_node_s* curr_p;
curr_p = head_p;
while (curr_p != NULL && curr_p->data < value)
curr_p = curr_p->next;
if (curr_p == NULL || curr_p->data > value) {
printf("%d is not in the list\n", value);
return 0;
} else {
printf("%d is in the list\n", value);
return 1;
}
}
int Delete(int value, struct list_node_s** head_pp) {
struct list_node_s* curr_p = *head_pp;
struct list_node_s* pred_p = NULL;
//Encuentra el valor
while (curr_p != NULL && curr_p->data < value) {
pred_p = curr_p;
curr_p = curr_p->next;
}
if (curr_p != NULL && curr_p->data == value) {
if (pred_p == NULL) { //primer elemento en la lista
*head_pp = curr_p->next;
# ifdef DEBUG
printf("Freeing %d\n", value);
# endif
free(curr_p);
} else {
pred_p->next = curr_p->next;
# ifdef DEBUG
printf("Freeing %d\n", value);
# endif
free(curr_p);
}
return 1;
} else {
printf("%d is not in the list\n", value);
return 0;
}
}
void Free_list(struct list_node_s** head_pp) {
struct list_node_s* curr_p;
struct list_node_s* succ_p;
if (Is_empty(*head_pp)) return;
curr_p = *head_pp;
succ_p = curr_p->next;
while (succ_p != NULL) {
# ifdef DEBUG
printf("Freeing %d\n", curr_p->data);
# endif
free(curr_p);
curr_p = succ_p;
succ_p = curr_p->next;
}
# ifdef DEBUG
printf("Freeing %d\n", curr_p->data);
# endif
free(curr_p);
*head_pp = NULL;
}
int Is_empty(struct list_node_s* head_p) {
if (head_p == NULL)
return 1;
else
return 0;
}
char Get_command(void) {
char c;
printf("Please enter a command: ");
scanf(" %c", &c);
return c;
}
int Get_value(void) {
int val;
printf("Please enter a value: ");
scanf("%d", &val);
return val;
}