-
Notifications
You must be signed in to change notification settings - Fork 164
Description
Summary
Whenever I need to update a .lang file in a resource pack to add a name to an item I made, the intellisense doesn't allow me to autocomplete it correctly. It will give me the option to autocomplete it correctly once type an underscore character (_), it'll act like I typed a few wrong characters, and insert the whole thing after the characters in the namespace I typed, or something like that. It's also generally finicky.
To Reproduce
Steps to reproduce the behavior:
- Create a new project, with a resource and behavior pack.
- Create a blank item, with no presets, named
my_blank_item. Anything will work however (or not work? lol) - Enter as much as you need to make the file valid, and make the identifier
example:my_blank_itemfor this. - Go to the resource pack, open (or create) the
en-US.langfile and begin to type in (not copy/paste)item.example:my_blank_item=Whatever. The intellisense will be kind of strange. - Once you have
item.my_nThe intellisense will read: item.example:my_blank_item. Press tab or enter. You will now have: item.example:my_item.example:my_blank_item
Observed behavior
This has happened for me multiple times when I was developing a mod that had a lot of items in it.
Expected behavior
I expected the intellisense to kick in right away with the correct option to autocomplete, and not just start all over again on the beginning of the name.
Screenshots / File Attachments




Platform (please complete the following information):
- OS: Windows 10 x64
- App Version: 2.7.15
Additional context
This is just one example of how .lang file intellisense is weird. Sometimes it just doesn't work entirely.